They are socialist. Even if it's partly, but most of their programs, ideas, ruling parties, and laws lean that way. Even if they don't publicly declare it.
Scandinavian PMs have asked that American politicians from both sides stop referring to their systems as "socialist."
I'm Canadian. Canada is not socialist. It lacks a centrally directed economy and workers most certainly do not own or manage the means of production. And we don't have ruling parties in Canada because it's not a dictatorship.
In case you haven't noticed, there's an election going on presently. And the
Conservative Party is leading the polls.
Granted I've never been to NZ but it seems like Canada but with Hobbits and kiwis.
Actually, sorry to burst everyone's bubble, but the NPA isn't as strong as we think. It's failures are countless, it's members few, and it's operations minimal. Restricting these offices to NPA membership would benefit in the following:
- Encourage new members to the NPA.
- Take down "spam" or "running-simply-for-the-joy-of-it" campaigns.
- Increase ideas for new operations, and provides new breath in the NPA.
Dude, I'm a former Delegate. I have a far better understanding of the NPA's inner workings, strengths, weaknesses, and operational capabilities than you do.
But let's break down your points.
Encourage new membership in the NPA? NPA recruitment is fine. Military gameplay is something a lot of NSers like and there's never been a problem getting them on board. All your plan would do is to force people who don't like military gameplay to partake in it. I'm not sure how that helps the person- who will dislike the experience- or the NPA- having someone there who doesn't really want to be there.
Take down "spam" or "running for the joy of it" campaigns? Why? This is a democracy. These campaigns are the spice of life. And who are you to decide what is and isn't a serious campaign anyway?
Increase new ideas for operations? Again, I'm a former Delegate. I worked with my MoD on a near daily basis. Discussing what we wanted the NPA's aims to be, what we could accomplish, etc. A lot of times this involved my MoD suggesting new ideas and me asking what they entailed before signing off or denying them. Or me coming up with ideas and my MoD letting me know how feasible they were.
So from my own personal experience I can say that NPA experience is not needed for the Delegate and NPA to collaborate on new ideas and concepts.
I'd like to believe that I- and a whole lot of other former Delegates of this great region- have proven we can be effective despite lacking NPA experience. And I don't take kindly to your suggestion that our way forward should mean excluding people who don't care for military gameplay from high office.