1. A colony ruled by Plembobrian overlords. They desire protection from Plembobria in return for resources. (which are Coffee, Sugar, and other spices.) We just want the luxury resources they have.Syrixia:Just some background questions here.
1. Is Hardish Bay an autonomous protectorate like, for example, how East Rhuvanland is to Syrixia, or is it a full-on Plembobrian colony?
2. What are the demographics of Hardish Bay? (Ethnic, political, stance towards Plembobrian colonization)
3. In what method will this colony be obtained, by force or by peace?
These questions and their answers will likely influence Syrixia's response to the colonization of Hardish Bay.
And why would they seek protection from Plembobria a small state several thousand kilometers away rather then more militaristic states or larger states that are closer like Andulus, Egalotir, or even Aurora Orb.plembobria:1. A colony ruled by Plembobrian overlords. They desire protection from Plembobria in return for resources. (which are Coffee, Sugar, and other spices.) We just want the luxury resources they have.Syrixia:Just some background questions here.
1. Is Hardish Bay an autonomous protectorate like, for example, how East Rhuvanland is to Syrixia, or is it a full-on Plembobrian colony?
2. What are the demographics of Hardish Bay? (Ethnic, political, stance towards Plembobrian colonization)
3. In what method will this colony be obtained, by force or by peace?
These questions and their answers will likely influence Syrixia's response to the colonization of Hardish Bay.
2. I don't know.
3. Peace.
Duh. We duped a semi-primitive people into letting us control them. That was the point.Lord Lore:And why would they seek protection from Plembobria a small state several thousand kilometers away rather then more militaristic states or larger states that are closer like Andulus, Egalotir, or even Aurora Orb.plembobria:1. A colony ruled by Plembobrian overlords. They desire protection from Plembobria in return for resources. (which are Coffee, Sugar, and other spices.) We just want the luxury resources they have.Syrixia:Just some background questions here.
1. Is Hardish Bay an autonomous protectorate like, for example, how East Rhuvanland is to Syrixia, or is it a full-on Plembobrian colony?
2. What are the demographics of Hardish Bay? (Ethnic, political, stance towards Plembobrian colonization)
3. In what method will this colony be obtained, by force or by peace?
These questions and their answers will likely influence Syrixia's response to the colonization of Hardish Bay.
2. I don't know.
3. Peace.
From my stand point Plembobria seems like a very poor protection partner.
That's about to happen, I'm just laying the historical groundwork.Syrixia:Well, I do see the legitimacy of this. This is in the past, as shown by the IC thread's OP, so colonization with those motives would make sense. However, that said, I find it stupid that by today Hardish Bay is the same as when it was established; and that there was no revolution in Hardish Bay, or at least some sort of treaty granting autonomy to Hardish Bay or even an attack by Andulus or another nation that reduced its territory within its history.
Just remember that There's no such Thing as Dragons takes place in 1895. If he's going to have an aneurysm, make it from two losses in a row.Syrixia:The Syrixian Empire is at its height, yes, but it will begin to decline once the insane Emperor dies of a severe aneurysm due to Syrixia's loss.
I am aware that Englishmen of the day only capitalize nouns. Anything else is capitalized by mistake!Kannex:I hope to God you guys realize that the Englishmen of then only capitalized their nouns (as in Modern German) and not random bits of verbs or adjectives like y'all are doing.
You do realize that declaring war and trying to invade their colony would most likely merit a responce of war against your empire. The 1800s is the height of the Andulan Republic and to attack the colony you more or less have to go THROUGH its territory or spend several months sailing around.Syrixia:Oh, it's 1895? Alright, then, my post in progress is going to need major tweaking XD
I would suggest that Golfia is to be ignored. They ignore the map and do not have a place so I would say they not part of the continuty that this RP is bound to.Kannex:Golfia, I call metagaming. There's no way you can listen in on the Empress and the Chancellor like that. True even in the modern age. The Empire isn't remotely under your country's influence.
Um the islands within two days of sailing are more or less completely claimed by Sauceistan and Andulus. By doing that your basically claiming already claimed territory.Syrixia:Here's an excerpt from my upcoming post which may serve as an answer.
"Syrixia's colonial programs started quite early, as Syrixians had a large interest in naval ventures. Thus, the Syrixian Empire had a respectable roster of colonies strewn across TNP. One of them, Vulon Nur'Khar, an island named after the Emperor, is not more than a day or two's sailing distance from Hardish Bay."
EDIT- Also, I agree, Golfia should be ignored. Not only was there absolutely no concept of international law in the 1800s, but listening in to Kannex with such detail as that is practically godmodding.
Each pixel is 2 km wide, or 4 square kilometers.Kannex:Is there some official scale for the world map? I thought the whole North Pacific map amounted to the area of North America, or so I thought I was told... I assumed Hardish Bay was about a week or two's worth of sailing from Kannex and Syrixia, just to make it easier. IRL, 1847 is around the time steamships (esp. mixed steam-sail hybrids) are being used, but most navies still use traditional sail.
there is one thing that works in Plembobria's favour. Andulans absolutely dispise Syrixians (especially since they apparently have an unnumbered around of colonies and naval bases around Andulan Territory.) And an attack by Syrixia would see a retaliation by the Andulan Republic and its Naval League, Republican Guard, and Provincial Legions.Kannex:EDIT: Logistically, this situation is absolutely terrible for Plembobria. By any scale, Syrixia can easily disrupt communications and supplies between Plembobria and Hardish Bay, so it'll take a very huge naval victory for the Plembobrians to win this strategically.
That being said, I don't know who's the biggest threat to Kannex yet, so I'm not sure with whom Kannex will ally.
~3115 km away from my caluclations. 404 pixels to the right 1024 pixels down, a diagonal line of roughly 1101 pixels (using a2+b2=c2). Each pixel is ~2.83 kms diagonal. 1101*2.83 = ~3115Kannex:The distance from Kannex to Hardish Bay is ~1000 km, so an 8-knot ship of the line would take three days (max, probably) to get there, if my math is right.
Syrixia:Syrixia:8 x 3 = 24.
8 days = 1000 km according to you. 1000 x 3 = 3000, which is close to LL's 3115 and thus my estimate. 8 x 3, as shown already, is 24.
24 days = 3 weeks and 3 days; 4 days short of the 1 month mark.
Emphasis mine.Kannex:The distance from Kannex to Hardish Bay is ~1000 km, so an 8-knot ship of the line would take three days (max, probably) to get there, if my math is right.
8 knots - 14.2 kmh. 3250/14.2=228.87/24=9.54Kannex:I mistook the pixels for kilometers.
Isn't it nine days?
Plembobria has naval vessels at Hardish Bay. A sizeable military force is stationed there. There isn't an overly pressing need for us to "get there." Nevertheless your point is understood and well taken. We will appeal for help from Andulus.Kannex:No, he's implying you read the wrong thing.
So, nine days for Kannexans to get there; probably twice or triple that for Plembobrians. Maybe two weeks for Syrixia. With a steamship, a Kannexan can get to Hardish Bay in just over three days. Steamships in this time mainly use the paddle steamer, which isn't militarily viable. La Napoleon, the first screw battleship, was laid 1850.
EDIT: So, two weeks?