Military Numbers

Syrixia

The one, the true, the great.
-
TNP Nation
Syrixia
Discord
TrialByDance#0419
I want to make sure I'm not signing an idiotic deal here, so I decided to ask the community this question.

How many active personnel does your nation have, and how many nuclear warheads does it have stockpiled, if it does?
 
Basically nothing over on my end, we pretty much rely on the NPTO to make sure we don't die at this point.
 
It appears I thought the USA had 1.4 billion, instead of 1.4 million. That explains all of this. Whoopsies.

Russia is pretty strong; they only have 800,000. That's easy to divide when working on my factbook, too, and it works. What about that?
 
Avalon has around 50,000 full-time active-duty personnel (roughly half of them being Guards in law-enforcing service), 15,000 active reserves and 5,000 standby reserves. No nuclear weapons whatsoever.

We're a small country
 
Another thing to bear in mind: the largest nation in TNP is GBM, with a claim size that is only a little bit larger than Peru.

Peru. So real world comparisons aren't entirely helpful, as there's just less land to defend.
 
My military breakdown is as follows:
- 750,000 personnel in the Royal Confederation Forces
- Of the above number, 250,000 personnel each in the Ordu Oileain (Kalti), the Whakahau Te Maunga (Tir na Andalucia) and the Marmore Mandatum (Callaici)

- 75,000 in the Reserves
- Of the above number, 25,000 personnel per country (Kalti, Tir na Andalucia and Callaici)

- 50,000 in the Guardians (Castelli, State, Confederation)
- Of the above number, 24,000 for Castelli, 20,000 for State and 6,000 for Confederation

Leaves me with 875,000 people in either the military or police forces out of a total population of 125 million (0.70% of my nation's population is dedicated to defense). Outside the people actively in the military, there is requisite military service for all men and women between high school and college which leaves my nation with a much higher percentage of people trained to use guns.

Edit: Clarified some details...
 
I base my numbers off the U.S., although perhaps in practice they'll be slightly lower. I say this because in all the past wars, I haven't needed to use much of my forces. They'll fluctuate through the years; in wartime Kannex goes on a recruitment spree. In peacetime Kannexan troops aid emergency response to natural disasters and help government construction efforts, as well as coordinate exercises with Helmebaine allies.
 
Kannex:
I base my numbers off the U.S., although perhaps in practice they'll be slightly lower. I say this because in all the past wars, I haven't needed to use much of my forces. They'll fluctuate through the years; in wartime Kannex goes on a recruitment spree. In peacetime Kannexan troops aid emergency response to natural disasters and help government construction efforts, as well as coordinate exercises with Helmebaine allies.
But how many active troops do you have? Numbers?
 
Kalti:
My military breakdown is as follows:
- 750,000 personnel in the Royal Confederation Forces
- Of the above number, 250,000 personnel each in the Ordu Oileain (Kalti), the Whakahau Te Maunga (Tir na Andalucia) and the Marmore Mandatum (Callaici)

- 75,000 in the Reserves
- Of the above number, 25,000 personnel per country (Kalti, Tir na Andalucia and Callaici)

- 50,000 in the Guardians (Castelli, State, Confederation)
- Of the above number, 24,000 for Castelli, 20,000 for State and 6,000 for Confederation

Leaves me with 875,000 people in either the military or police forces out of a total population of 125 million (0.70% of my nation's population is dedicated to defense). Outside the people actively in the military, there is requisite military service for all men and women between high school and college which leaves my nation with a much higher percentage of people trained to use guns.

Edit: Clarified some details...
And this is why I shut Pittman up. If you want to bash me because of my military personnel, please be sure to bash the poster of the above quote as well. It's only appropriate.
 
3 countries, in one confederation. The Confederation of Kalti. Seems like a nation to me.

The lowest I'm going is somewhere from 700,000 to 800,000. 650,000 at lowest.
 
I mean if that number is higher than what the NPTO want from you to rejoin then rejoining would therefore be not allowable surely? :P

Unless the NPTO really is a pushover? :P
 
The servicemen and women of the armed forces of the Floresque number about 55,000.

In addition, about 10,000 gendarmes patrol the streets of Floresque, working closely with the police and Floresque Port Authority.
 
Syrixia:
Kannex:
I base my numbers off the U.S., although perhaps in practice they'll be slightly lower. I say this because in all the past wars, I haven't needed to use much of my forces. They'll fluctuate through the years; in wartime Kannex goes on a recruitment spree. In peacetime Kannexan troops aid emergency response to natural disasters and help government construction efforts, as well as coordinate exercises with Helmebaine allies.
But how many active troops do you have? Numbers?
I looked it up, and I'd say around a million active personnel, slightly higher.
 
Bootsie:
Between three countries. Read the report again.

Syrixia:
3 countries, in one confederation. The Confederation of Kalti. Seems like a nation to me.

The lowest I'm going is somewhere from 700,000 to 800,000. 650,000 at lowest.

To break it down even further (the numbers below represent both military and police personnel)...

Kalti: 302,000 personnel out of a population of 55 million (0.5% of the population)

Tir na Andalucia: 286,500 personnel out of a population of 28 million (1.02% of the population)

Callaici: 286,500 personnel out of a population of 42 million (0.68% of the population)

The Confederation has a total population of 125 million and each country has their own military force, the names are Ordu Oileain (Kalti), Whakahau Te Maunga (Tir na Andalucia) and Marmore Mandatum (Callaici). Collectively, the three are known as the Royal Confederation Forces and overseen by the Joint Chiefs of Staff and the Forum (d'Entesa and de la Saviesa). Furthermore, the Royal Confederation Forces tag is used only if forces are deployed from two or more countries within the Confederation. If only one country has deployed their forces, the military units follow the naming convention of the country they hail from (ex. Ordu Oileain or Marmore Mandatum).
 
For Xentherida, most of of our troops are reserves. The active members are mainly XSF or on other duties, such as peacekeeping. While we have a total of 510,000 troops (0.71% of the population), only about 70,000 are actually active members. The rest are reservists or undergoing training.

In terms of nuclear weapons, since we can only use them in self-defence, we have about seventy to eighty nukes, although we are beginning to experiment with/test more with nuclear weapons.
 
Kannex:
Syrixia:
Kannex:
I base my numbers off the U.S., although perhaps in practice they'll be slightly lower. I say this because in all the past wars, I haven't needed to use much of my forces. They'll fluctuate through the years; in wartime Kannex goes on a recruitment spree. In peacetime Kannexan troops aid emergency response to natural disasters and help government construction efforts, as well as coordinate exercises with Helmebaine allies.
But how many active troops do you have? Numbers?
I looked it up, and I'd say around a million active personnel, slightly higher.
What's the secret? Tell me how Bootsie doesn't yell at you.
Nierr:
I mean if that number is higher than what the NPTO want from you to rejoin then rejoining would therefore be not allowable surely? :P

Unless the NPTO really is a pushover? :P
The NPTO is not a pushover. It's just that Syrixia is not either. This is about cooperation and agreement, not a mandate. Bootsie seems to think it's a mandate.
 
If there's a mandate that Syrixia has to follow to lift its suspension from the NPTO then it has to follow it, surely? :P

And if it doesn't, and the NPTO doesn't then expel Syrixia, doesn't that make the NPTO a pushover? :P
 
Kannex:
Syrixia, don't alienate your only friend left...
I'm not alienating you. And you're not my only friend left. I am simply making a statement. The sheer act of alienating a country because of such a statement is rash in itself.

Plus, frankly, the statement is true. I find it nigh impossible how Kannex manages to go around Heil Im Der Siegerkranzing with a million troops, fighting more frequently than the nation being pounded by the NPTO is.

I'm not being rude. I'm indirectly offering advice. And posing a question.
 
If you are curious why we have not condemned Kannex yet for their military strength, we look at it from the pragmatic point of view of their military size versus their population. Say for example Syrixia that you take the 500,000 size military... below is the percentage breakdown comparing you to Kannex.

Kannex : Population of ~200 million : Military strength of ~1 million : Their military is 0.5% of their population

Syrixia : Population of ~76 million : Military strength of ~500,000 (as proposed by Bootsie) : Their military is 0.65% of their population
 
:D

Y'all go, don't talk about the past, let's move forward, and then you come here and continue whining about the past...
 
I only put my population at 76 million because I was told my population was too high. If it hasn't been too high all along, I would like to increase it.
 
It's not been too high if you're going for, let's say... Bangladesh. That's the only country in the real world that has a higher population with a similar land area to you (152 million in 150,000km2 compared to 76 million to 196,000 km2).

Your current population density is 387 per km2. That is similar to India (388 per km2) and Israel (380 per km2). Other nations around that area are Belgium (368) and Haiti (397), which probably tells us something about population density as an indicator of nation development.
 
Nierr:
It's not been too high if you're going for, let's say... Bangladesh. That's the only country in the real world that has a higher population with a similar land area to you (152 million in 150,000km2 compared to 76 million to 196,000 km2).

Your current population density is 387 per km2. That is similar to India (388 per km2) and Israel (380 per km2). Other nations around that area are Belgium (368) and Haiti (397), which probably tells us something about population density as an indicator of nation development.
My original intention was to have my population somewhere around where Kannex's is now, at around 200 million. If I were to do this, would it work?
 
Syrixia:
Nierr:
It's not been too high if you're going for, let's say... Bangladesh. That's the only country in the real world that has a higher population with a similar land area to you (152 million in 150,000km2 compared to 76 million to 196,000 km2).

Your current population density is 387 per km2. That is similar to India (388 per km2) and Israel (380 per km2). Other nations around that area are Belgium (368) and Haiti (397), which probably tells us something about population density as an indicator of nation development.
My original intention was to have my population somewhere around where Kannex's is now, at around 200 million. If I were to do this, would it work?
Nierr was implying that nations with high population densities are poorly developed. So it would work if you wanted Syrixia to be a third world country.
 
plembobria:
Syrixia:
Nierr:
It's not been too high if you're going for, let's say... Bangladesh. That's the only country in the real world that has a higher population with a similar land area to you (152 million in 150,000km2 compared to 76 million to 196,000 km2).

Your current population density is 387 per km2. That is similar to India (388 per km2) and Israel (380 per km2). Other nations around that area are Belgium (368) and Haiti (397), which probably tells us something about population density as an indicator of nation development.
My original intention was to have my population somewhere around where Kannex's is now, at around 200 million. If I were to do this, would it work?
Nierr was implying that nations with high population densities are poorly developed. So it would work if you wanted Syrixia to be a third world country.
No, I don't think I'd want that. :rofl:

Still, guys, what do you think? If I increase my population to 200 million, would a 1 million man military be possible? And how would I do this while remaining a first world country? Kannex did it, so it is possible, right?
 
Hmm, I have a lot of shantytowns where low-income and historically disadvantaged and discriminated-against folks live, but otherwise Kannex is an industrial powerhouse. Population is spread evenly throughout the country; East deals primarily with forestry and agriculture, Central Kannex deals with industry, and West deals with shipping and finance. The West is the wealthiest. In terms of population density we're akin to South Korea or Taiwan.
 
The only industrially undeveloped countries here seem to be Rhuvanland and Cronaal; both have been wrecked beyond comparison in the recent wars and stand on Kannexan loans.
 
Also remember that Kannex is a larger nation land wise than Syrixia. 339,644 km2 (Kannex) vs 196,136 km2 (Syrixia).
 
Kannex:
Kalti:
Also remember that Kannex is a larger nation land wise than Syrixia. 339,644 km2 (Kannex) vs 196,136 km2 (Syrixia).
Nierr's a liar then. Size does matter!
Personally I don't question it. Lore created the population thread and Nierr made the map (along with Lore). Either the cartographer gods goofed up or the world's gone wonky and is ending.
 
Kalti:
Kannex:
Kalti:
Also remember that Kannex is a larger nation land wise than Syrixia. 339,644 km2 (Kannex) vs 196,136 km2 (Syrixia).
Nierr's a liar then. Size does matter!
Personally I don't question it. Lore created the population thread and Nierr made the map (along with Lore). Either the cartographer gods goofed up or the world's gone wonky and is ending.
To say that the Divine Cartographers are wrong is heresy; maybe the world actually is ending.
 
What storytelling purpose does a 200 mil population and 1 million soldier army serve? What storytelling goals could you accomplish with these numbers and not your current ones?
 
Kannex:
Kalti:
Kannex:
Kalti:
Also remember that Kannex is a larger nation land wise than Syrixia. 339,644 km2 (Kannex) vs 196,136 km2 (Syrixia).
Nierr's a liar then. Size does matter!
Personally I don't question it. Lore created the population thread and Nierr made the map (along with Lore). Either the cartographer gods goofed up or the world's gone wonky and is ending.
To say that the Divine Cartographers are wrong is heresy; maybe the world actually is ending.
Very true...

Anyways, I do have one question for Syrixia... You have said that going forward, you wish to maintain peace and prosperity and veer away from the path of war. If that is true, why then would you need a standing military of one million personnel (or close to it)? 500,000 personnel is more than enough to accomplish to goal of securing your nation while maintaining peace with the region.
 
The United States of New Sekai Armed Forces is conscription military. You have to join 22 to 39 all genders (Male, female and others) (Currently in around age range is particular 32,500,000.) for any of the 50 service branches. Also, The United States of New Sekai is really strict with its military polices.

The United States of New Sekai Armed Forces:
  • Active Military Personals: 8,125,000.
  • Active Paramilitary Personals: 8,125,000.
  • Total Active personals:12,250,000.
  • Reserve Military Personals: 8,125,000.
  • Reserve Paramilitary personals: 8,125,000.
  • Total Reserve personals:12,250,000.
  • Total personals:32,500,000.
(I hope this is realistic?)

More information on The United States of New Sekai Armed Forces: http://www.nationstates.net/nation=new_sekai/detail=factbook/id=348889 (Note some of the informations, I need to update.).

The United States of New Sekai Weapons of Mass Destruction:

The United States of New Sekai biological weapons:
  • Bacterial Bio-Agents:
    • Anthrax (Active agent).
    • Brucellosis (Active agents):
      • Bovine (Active agent).
      • Caprine (Active agent).
      • Porcine (Active agent).
    • Cholera (Active agent).
    • Diptheria (Active agent).
    • Dysentery(Active agent).
    • Glanders (Active agent).
    • Listeriosis (Active agent).
    • Meliodosis (Active agent).
    • Plague (Active agent).
    • Tularemia (Active agent).
  • Chlamydial Bio-Agents:
    • Psittacosis (Active agent).
  • Rickettsial Bio-Agents:
    • Q Fever (Active agent).
    • Rocky Mountain Spotted Fever (Active agent).
    • Typhus (Active agents):
      • Human (Active agent).
      • Murine (Active agent).
  • Viral Bio-Agents:
    • Equine Encephalitis (Active agents):
      • Eastern (Active agent).
      • Venezuelan (Active agent).
      • Western (Active agent).
    • Japanese B Encephalitis (Active agent).
    • Rift Valley Fever (Active agent).
    • Smallpox (Active agent).
    • Yellow Fever (Active agent).
  • Mycotic Bio-Agents:
    • coccidioidomycosis (Active agent).
  • Biological Toxins:
    • Botulinum Toxins (Active agents):
      • A through G (Active agent).
    • Ricin (Active agent).
    • Saxitoxin (Active agent).
    • Staphyloccocal Enterotoxin B (Active agent).
    • Tetrodotoxin (Active agent).
    • Trichothecene Mycotoxins (Active agent).
  • Simulants:
    • Molasis Residium (Active agent).
    • Bacillus Globigil (Active agent).
    • Serratia Marcescens (Active agent).
    • Aspergillus Fumigatus Mutant C-2 (Active agent).
    • Escherichia Coli (Active agent).
    • Bacillus Thuringiensis (Active agent).
    • Erwinia Hebicola (Active agent).
    • Fluorescent Particle (Active agent).
  • Maybe more.....

The United States of New Sekai chemical weapons:
  • Green = Non-lethal agents.
  • Orange = Partial-lethal agents.
  • Red = Lethal agents.
  • Harassing Agents:
    • Tear Agents:
      • A-Chlorotoulene (Active agent).
      • Benzyl Bromide (Active agent).
      • Bromoacetone (Active agent).
      • Bromobenzyl Cyanide (Active agent).
      • Bromomethyl Ethyl Ketone (Active agent).
      • Capsaicin (Active agent).
      • Chloracetophenone (Active agent).
      • Chloromethyl Chloroformate (Active agent).
      • Dibenzoxazepine (Active agent).
      • Ethyl Iodoacetate (Active agent).
      • Ortho-Chlorobenzylidene Malononitrile (Active agent).
      • Trichloromethyl Choroformate (Active agent).
      • Xylyl Bromide (Active agent).
    • Vomiting Agents:
      • Adamsite (Active agent).
      • Diphenylchlorarsine (Active agent).
      • Diphenylcyanoarsine (Active agent).
    • Malodorants:
      • Skunk (Active agent).
  • Incapacitating Agents:
    • Psychological Agents:
      • 3-Quinuclidinyl Benzilate (Active agent).
      • Phencyclidine (Active agent).
      • Lysergic Acid Diethylamide (Active agent).
    • Other Incapacitating Agents:
      • Kolokol-1 (Active agent).
  • Blister Agents:
    • Vesicants:
      • Nitrogen Mustards (Active agent).
      • Sulfur Mustards (Active agent).
      • Arsenicals: (Active agents).
        • Ethyldichloroarsine (Active agent).
        • Methyldichloroarsine (Active agent).
        • Phenyldichloroarsine (Active agent).
        • 2-Chlorovinyldichloroarsine (Active agent).
    • Urticants:
      • Phosgene Oxime (Active agent).
  • Blood Agents:
    • Cyanogen Chloride (Active agent).
    • Hydrogen Cyanide (Active agent).
    • Arsine (Active agent).
  • Chocking Agents:
    • Chlorine (Active agent).
    • Chloropicrin (Active agent).
    • Diphosgene (Active agent).
    • Phosgene (Active agent).
  • Nerve Agents:
    • G Series:
      • Tabun (Active agent).
      • Sarin (Active agent).
      • Soman (Active agent).
      • Cyclosarin (Active agent).
    • GV Series:
      • Novichok Agent (Active agent).
      • GV (Active agent).
    • V Series:
      • VE (Active agent).
      • VG (Active agent).
      • VM (Active agent).
      • VX (Active agent).
    • T Series:
      • Saxitoxin (Active agent).
  • Maybe more.....

The United States of New Sekai nuclear weapons:
  • Ballistic Missiles:
  • Bombs:
    • Nuclear program start date: 21 October 1939.
    • First nuclear weapon test: 16 July 1945.
    • First fusion weapon test: 1 November 1945.
    • Last nuclear weapon test: 12 February 2013.
    • Largest yield test: 50 Mt (210 Pj).
    • Total test: 1,054 detonations.
    • Peak stockpile: 45,000 warheads (1988).
    • Current stockpile: 8,000 total.
    • Current strategic arsenal: 2,500 methods of delivery (Including MIRVed warheads on ICBMs, Bombers, and including MIRVed warheads on SLBMs.).
    • Cumulative strategic arsenal in megatonnage: 691.1-829.1.
    • Maximum missile range: Intercontinental up to 16,000 kilometers.

    (I hope this is realistic?)

    More information on The United States of New Sekai Weapon of Mass Destruction: http://www.nationstates.net/nation=new_sekai/detail=factbook/id=440213 (Note some of the informations, I need to update.).

    I said The United States of New Sekai's past was really violent. However, The United States of New Sekai's present and future is more peaceful but still bit of violent (In a military sense.) in the nation.

    (Sorry for the long post.)
 
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