[Proposal] The Eras Internet

Nightsong

Bookworm
With all of this talk lately about world building various technologies and how they came to be created in Eras, I decided to venture off on my own and write up a framework for how and why the Internet came to be created. This version of the proposal is written from the perspective of Merilia being at the forefront of the Internet's creation however it can be very easily adapted to fit other nations with certain tweaks and modifications. Furthermore, as can be seen in the section titled [To Do and RP Collaboration Ideas], there are many sections I have left vague or undefined. These sections can be utilized for collaborative world building and further fleshing out the creation of the Internet.

Overview
The Internet is the system of interconnected computer networks that use the Internet Protocol Suite to link devices throughout Eras. It is a network of networks that consists of public, private, academic, business, and government networks of local to global scale, linked by a broad array of electronic, wireless, and optical networking technologies. Much of the origins of the Internet date back to research commissioned by the Government of the Most Serene Kingdom of Merilia and the University of Reykr in the 1960’s to build a robust communication network based on the early communication and computer networks that had been developed and tested in the 1950’s. Foreign nations that had created their own communication and computer networks throughout the 1950’s, 1960’s, and 1970’s contributed designs, theories, and technologies to the work being done by Merilian engineers and computer scientists. One of the primary precursor networks to the modern Internet, VORNET, was spearheaded by the Scientific Advancement and Research Institute of Merilia in coordination with the University of Reykr. The 1970’s and 1980’s saw the rise of worldwide participation in the development and refinement of networking technologies, mergers of networks and the standardization of IPS/VN (Internet Protocol Suite / VN Model). The linking of commercial networks and enterprises by the 1990’s marked the beginning of the transition to the modern Internet and the rise of the World Wide Web and its associated HTTPS protocol. This generated a sustained exponential growth as generations of institutional, mobile, and personal computers were connected to the network.

What is the Scientific Advancement and Research Institute?
The Scientific Advancement and Research Institute was commissioned by the Government of the Most Serene Kingdom of Merilia in 1953. This commission was in response to the end of the Fascist War in 1951 and the devastation it had wrought across the nations involved as well as all of Eras. Due to the Most Serene Kingdom of Merilia remaining neutral during the war, its economy, infrastructure, and industry were intact. This left the nation in the unique position to further research and develop Fascist War technology in order to find a civilian or commercial use. One such opportunity presented itself in the form of early communication and computer network systems when the Monarch and the Government of Merilia realized that a global communication system could be utilized towards breaking down cultural barriers and building a globalized society. Early prototypes were researched and tested throughout the late 1950’s and early 1960’s when the University of Reykr showed interest in creating an academia-based network to house academic papers and facilitate stronger and more robust communication among university researchers on their various projects. This joint venture between the Scientific Advancement and Research Institute and the University of Reykr led to the creation of the Network Control Program, dealing with the transmission of data, and VORNET in 1965, one of Eras’ first implementations of a packet-switching network.

One of the earliest projects of the Scientific Advancement and Research Institute was the Network Control Program, the predecessor to IPS/VN. This protocol provided connections and flow control between processes running on different communication and computer host machines. It acted as a simplex protocol that utilized two port addresses for two-way communication through the establishment of two connections. With the standardization and implementation of IPS/VN in 1973, the two simplex[1] ports were reduced to one duplex[2] port.

[1] Simplex: A cable with a single fiber. Can only transmit data in one direction.
[2] Duplex: A cable with two fiber. Can transmit data bi-directionally. If set to half-duplex, data may only be transmitted in one direction at a time. If set to full-duplex, data is transferred in two directions simultaneously.

How are networks governed? What is the Internet Engineering Institute and the VN Model?
With the creation of VORNET in 1965, the Scientific Advancement and Research Institute and the University of Reykr realized that a new organization was needed in order to maintain the numerous protocols that were being created, tested, and discarded. This led to the rise of the Network Engineering Institute in 1968 which was tasked with creating a standardized protocol suite for the fledgling group of network pioneers that had over the prior three years grown to include the Scientific Advancement and Research Institute, the University of Reykr, the University of Elenarda, the University of Sirea, the University of Márai, and the University of Kadrión. Initially the Network Engineering Institute was a branch of the Scientific Advancement and Research Institute, but it was rebranded as the Internet Engineering Institute and spun off as its own organization in 1973 with the creation and implementation of IPS/VN.

The crowing achievement of the Internet Engineering Institute came in 1973 when the Dispatch Protocol and Network Protocol were standardized and implemented on the VORNET by the Institutes and the Universities. With this came the first successful test of internetworking[1]. Now, twenty years since the commission of the Scientific Advancement and Research Institute, the dream of the Monarch and the Government of Merilia was finally within reach.

The VN Model was the brainchild of Magnús Kai, an engineer who had studied at the University of Elenarda. The VN Model consists of two protocols that provide for end-to-end communication, the Dispatch Protocol and the Network Protocol.

Research, development, and testing took place from 1970 to 1973 with the addressing systems being among the first systems created. Magnús and his fellow researches knew that they wanted to create a scalable and secure addressing scheme that could account for future exponential growth in VORNET and beyond. Their initial success came from a 64-bit[2] local device address which they based primarily on the Network Control Program and other early addressing models from the past twenty years. This addressing scheme, called the Communication Access Control System, accounted for having the address burned directly onto a network interface card and was formatted as eight groups of 8-bits in the hexadecimal format of: AF-AF-AF-AF-AF-AF-AF-AF. With the Communication Access Control System in place, the Internet Engineering Institute was able to streamline a system of sending packets of data from one device to another device so long as they were on the same network. With this successful test of sending data across the same network without error, Magnús and his fellow researches turned their attention towards getting two or more networks to talk to one another and to allow data to be transferred between them. In mid-1972, the team created a new 64-bit[3] address scheme, called the Internet Protocol Address System. These new addresses were broken down as four groups of 16-bits each with each group being separated by a colon with an example 64-bit address looking like F739:0060:A2B4:1AB9. With this new addressing scheme in place, each device on a network would have its own unique address with the network address and subnet address remaining the same for every device in the network.

Now that Magnús Kai and the Internet Engineering Institute had the Communication Access Control System and the Internet Protocol Address System in place, they were formalized and standardized under a new protocol called the Network Protocol. This completely replaced the Network Program Control that had been used by networks for the last twenty years. During the three-year development of the Communication Access Control System and the Internet Protocol Address System, the Internet Engineering Institute realized they needed a layered approach to how packets were formatted, handled, and transmitted. This led to the rise of the Dispatch Protocol in 1973 which specifically dealt with how data was to be packetized, addressed, transmitted, routed, and received. This functionality was organized into five abstraction layers which classified all related and future protocols according to the scope of networking involved. The layered system was named after the Dispatch Protocol it belonged to as well as the Network Protocol and as such, it was called the Verkröðunar-Netsamskipta Model, or VN Model for short. From lowest to highest, the layers of the VN Model are:

  • Physical Layer: conveys the bit stream - electrical impulse, light, or radio signal — through the network at the electrical and mechanical level.
  • Interface Layer: provides node-to-node data transfer (between two directly connected nodes) and handles error correction from the physical layer. This layer deals with the routing of data through Communication Access Control addresses.
  • Network Layer: provides switching and routing technologies and deals with addressing, error handling, congestion control, and packet sequencing to allow for internetworking between independent networks. This layer deals with the routing of data through Internet Protocol System Addresses.
  • Transport Layer: provides transference of data between end systems to allow for host-to-host communication and manages and terminates connections between applications.
  • Application Layer: transforms data into an acceptable format and encrypts data to be sent across a network. Provides process-to-process data exchange for applications.

With this growth and standardization of many new protocols and systems, the Internet Engineering Institute published a paper[4] in 1982 outlining the Internet Protocol Suite. This suite would include all current and future protocols that had been standardized and approved by the Internet Engineering Institute for use on the Internet. At the time of its publication, the Internet Protocol Suite included the Network Protocol (made up of the Communication Access Control System and the Internet Address System) and the Dispatch Protocol (made up of the VN Model).

[1] Internetworking: the notion of interconnecting two or more networks to build a large, global network.
[2] A 64-bits address system would provide 264 or 18.4 x 1018 addresses.
[3] A 64-bits address system would provide 264 or 18.4 x 1018 addresses.
[4] The published paper was titled: A Globalized Communication Suite.

What is the Agency for Assigned Names and Numbers?
As the Internet grew it popularity and size, engineers and computer scientists realized they needed to make navigation of Internet addresses easier. This led to the rise of the Agency for Assigned Names and Numbers and the creation of the Domain Name System in 1986. This system would act as the phone book of the Internet by translating a human friendly domain name (ex. https://www.merilia.gov) into an Internet Protocol Address (ex. 2002:4200:AF60:8888). To coordinate the allocation of addresses across an increasingly globalized Internet, regional Internet registries were created across Eras. These registry organizations were tasked with managing the allocation and registration of CAC addresses and IP addresses within their assigned region.
  • Icenian Network Information Centre
  • Gothis Network Coordination Centre
  • Kianese Registry for Internet Numbers
  • Craviterian-Iterian Network Registry
  • Meterran Agency for Internet Coordination

Timeline of Events
  • 1953: The Scientific Advancement and Research Institute is commissioned by the Government of Merilia to research communication and computer networks.
  • 1963: The University of Reykr enters into a research agreement with the Scientific Advancement and Research Institute to create an academia-based network. Over the next five years the University of Elenarda, the University of Sirea, the University of Márai, and the University of Kadrión would enter into this research agreement.
  • 1965: The Network Control Program is created by the Scientific Advancement and Research Institute to deal with the transmission of data across networks. VORNET, one of Eras' first implementations of a packet-switching network is brought online.
  • 1968: The Internet Engineering Institute is created as a branch of the Scientific Advancement and Research Institute to maintain and organize the numerous protocols that were being created, tested, and discarded.
  • 1970 to 1973: The Communication Access Control System, the Internet Protocol Address System, and the VN Model are created and standardized as the Dispatch Protocol and the Network Protocol. These projects are created and overseen by Magnús Kai and other researchers at the Internet Engineering Institute.
  • 1973: IPS/VN is standardized and implemented on VORNET and other networks. This marks the first successful test of internetworking. The Internet Engineering Institute is spun off as its own organization to maintain IPS/VN.
  • 1982: The Internet Engineering Institute publishes "A Globalized Communication Suite" outlining the Internet Protocol Suite.
  • 1984 – 1986: With the rise in popularity of the Internet among universities and businesses, the Internet Engineering Institute realizes that new agencies and standards are needed to make the Internet easier to navigate and use. This would lead to the creation of the Domain Name System in 1986 which would act as the phone book of the Internet. The Agency for Assigned Names and Numbers is created to manage the Domain Name System and the allocation of IP addresses to user friendly web addresses. The Internet Engineering Institute maintains control over the distribution and management of Communication Access Control addresses and IP addresses to businesses, universities, users, and any others who utilize an Internet capable device.
  • 1986: As the Internet becomes more globalized, the Internet Engineering Institute and the Agency for Assigned Names and Numbers oversee the creation of regional Internet registries.
To Do and RP Collaboration Ideas
  • With the creation of VORNET by the Scientific Advancement and Research Institute, what other packet-switching networks exist in Eras? Which nation and organization oversee their creation?
    • Idea #1 (proposed by Syrixia, modified for clarity by Nightsong): Nations are clustered into three groups following the end of the Fascist War concludes in 1951... those who fought under the Allied banner, those who fought under the Dominion banner, and those who remained neutral and on the sidelines. Acknowledging that not all nations would have the resources, economic might, and government backing to fund research into communication and computer networks, the initial group of nations researching this technology would start out small in the 1960's and grow throughout the 1970's and 1980's as reconstruction and rebuilding efforts progressed.
  • Which nations are credited with the invention of the bit, frame, packet, and segment? Are they tied to one nation? Were they created in a joint research venture among multiple nations?
    • Idea #1 (proposed by Syrixia): The invention of the above mentioned technologies come about from a worldwide joint research venture in the late 1960's. The nations involved are those at the leading edge of network technology at this point in time.
    • Idea #2 (proposed by Nightsong): The Scientific Advancement and Research Institute publishes papers on their research into networking technologies and this sparks close friends or allies of the Most Serene Kingdom of Merilia to be either brought on board or consulted with.
    • Idea #3 (proposed by Nightsong): Alternative networks to VORNET are created by foreign nations to explore alternative methods to networking. Bits, frames, packets, and/or segments arise out of this research into an alternative to VORNET.
  • The VN Model is created from 1970 to 1973 by Magnús Kai and the Internet Engineering Institute. Does this development and research draw on research done by other foreign nations? Is Merilia the only nation involved or is it a joint research venture among multiple nations?
  • Were there competing models to the VN Model? How did they differ? Did they influence the VN Model in any way? If there are competing models, why did the VN Model get selected as the global standard for networks from that point in time forward?
    • Idea #1 (proposed by Syrixia): Concerning why the VN Model became the predominant networking model utilized by networks across Eras is due to other models being clunky and/or too complex to implement on a large scale network.
  • With the standardization and implementation of IPS/VN on the VORNET in 1973, how does that standardization go on to be adopted in networks across Eras? Is a science conference held by the Internet Engineering Institute with other leading nations in networking? What did foreign nations contribute? How does IPS/VN tie into the rise of the modern Internet?
    • Idea #1 (proposed by Syrixia, modified for clarity by Nightsong): Following the successful worldwide joint venture research into bits, frames, packets, and segments that was held in the late 1960's, a worldwide scientific conference is held in Merilia in 1973. This occurs after the first successful test of internetworking on VORNET. The conference is intended to bring as many nations on board as possible so that a worldwide standard can be adopted.
  • How are the Regional Internet Registries structured and maintained? Which nations house the regional registries and why?
    • Idea #1 (proposed by Syrixia): The Regional Internet Registries are housed in Merilia (Icenia), Goyanes (Gothis), McMasterdonia or Midir (Kian), Syrixia (Craviter / Iteria), and Demescia (Meterra).
  • What prompted and led to the creation of the World Wide Web and the hypertext transfer protocol? Which nation, researcher, or group is responsible?
    • Idea #1 (proposed by Syrixia): As the Internet became more globalized, the Internet Engineering Institute is reorganized into an international consortium that also includes the Agency for Assigned Names and Numbers and the Regional Internet Registries. This global consortium is not beholden to any one government and instead embodies the ideals of joint international research concerning the Internet and future networking technologies. It can work with companies and governments across the globe as well as holding or sponsoring technology conventions to promote the use of the Internet and to spark further research and development.
 
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As stated above, this is a framework proposal to get discussion started on how and why the Internet was created in Eras. I am open to feedback and making changes where necessary to make this more collaborative among the RP community. Questions, comments, and feedback are welcome and I'll answer when I can.
 
  • With the creation of VORNET by the Scientific Advancement and Research Institute, what other packet-switching networks exist in Eras? Which nation and organization oversee their creation? Possibly multiple similar networks would have been created; likely by the most prominent and/or wealthiest nations amongst the victorious Allies following the FW.
  • Which nations are credited with the invention of the bit, frame, packet, and segment? Are they tied to one nation? Were they created in a joint research venture among multiple nations? I think they should be created in a joint research venture, possibly started via a worldwide convention of scientists concerning research on this specific topic. Where that convention is hosted can either be up to the Conclave or general consensus. We could choose to not elaborate, but personally I'd prefer that we do.
  • The VN Model is created from 1970 to 1973 by Magnús Kai and the Internet Engineering Institute. Does this development and research draw on research done by other foreign nations? Is Merilia the only nation involved or is it a joint research venture among multiple nations? See above.
  • Were there competing models to the VN Model? How did they differ? Did they influence the VN Model in any way? If there are competing models, why did the VN Model get selected as the global standard for networks from that point in time forward? See my answer to the first question concerning most of this. However, concerning why the VN model became predominant, perhaps it was a combination of other models being either more clunky or too complex to use, and/or the VN model being a joint research effort from various scientists across the globe.
  • With the standardization and implementation of IPS/VN on the VORNET in 1973, how does that standardization go on to be adopted in networks across Eras? Is a science conference held by the Internet Engineering Institute with other leading nations in networking? What did foreign nations contribute? How does IPS/VN tie into the rise of the modern Internet? Perhaps a conference is held. See above, when I mentioned a worldwide convention.
  • How are the Regional Internet Registries structured and maintained? Which nations house the regional registries and why? Ultimately the home nations can be up to the Conclave, but I'd recommend Goyanes for Gothis, Syrixia for Craviter/Iteria, (fite me, i think it'd be a good candidate) Merilia for Icenia, McMasterdonia for Kian, (though perhaps Midir once the McMasterdonian Civil War began) and Demescia for Meterra.
  • What prompted and led to the creation of the World Wide Web and the hypertext transfer protocol? Which nation, researcher, or group is responsible? I think as the Internet becomes more globalized and more joint research is happening, the IEI should morph from its original status into a full blown international organization, not beholden to any one nation, and embodying the ideals of joint international research concerning the Internet. It can work with companies and governments across the globe and possibly hold or sponsor technology conventions.
 
Possibly multiple similar networks would have been created; likely by the most prominent and/or wealthiest nations amongst the victorious Allies following the FW.

Why just the allies? you also had prominent neutral powers that I believe could have easily rivaled the war-weary and some even war-torn allied nations. and then there are the dominion powers, just because they lost doesn't mean all dominion powers were completely shagged, the march of progress technologically can still carry on. You don't have to be relatively wealthy to contribute to such a thing either.
 
Fair point, but aside from wealthy neutral powers, it should still predominantly be the Allies over Dominion nations that came out OK. Not all Dominion powers survived the war, and the Dominion as a whole lost. The Dominion nation that arguably came out of the war the best, Maloria, from what I know about their history, didn't have all that much in the way of a capability to contribute to international communication at first. *COUGHS IN FASCIST DICTATOR*
 
Why just the allies? you also had prominent neutral powers that I believe could have easily rivaled the war-weary and some even war-torn allied nations. and then there are the dominion powers, just because they lost doesn't mean all dominion powers were completely shagged, the march of progress technologically can still carry on. You don't have to be relatively wealthy to contribute to such a thing either.

Exactly... look at real life, the United States led the charge in creating ARPANET and many of the early protocols but it didn't mean that the Europeans and the Soviets weren't trying their own thing to rival the US. Heck, datagrams (one of the fundamentals to how packet-switching works) came from the French CYCLADES network. So it's entirely possible that multiple nations, be they Allies, Dominion, or neutral powers could have invested in early networking if they had the resources to do so. And Merilia was one of the neutral powers that had the resources and backing of the government to pursue such technology.

Edit: Some information about the CYCLADES network...
The CYCLADES computer network was a French research network created in the early 1970s. It was one of the pioneering networks experimenting with the concept of packet switching, and was developed to explore alternatives to the ARPANET design. The network supported general local network research.

The CYCLADES network was the first to make the hosts responsible for the reliable delivery of data, rather than this being a centralized service of the network itself. Datagrams were exchanged on the network using transport protocols that did not guarantee reliable delivery, but only attempted best-effort. To empower the hosts to perform error-correction, the network ensured end-to-end protocol transparency, a concept later to be known as the end-to-end principle. This network resulted in a simplified network design, reduced network latency, and reduced opportunities for single point failures. The experience with these concepts led to the design of key features of the Internet protocol in the ARPANET project.
 
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@Syrixia,
  • Ultimately, I would think it would cluster into three groups pursuing networking technologies, those from the Allied nations, those from the Dominion nations, and those from nations that remained neutral. While not all nations would have the resources or government backing to pursue the networking field and its technologies, I would prefer leaving it open to as many people as possible and for those interested in world building that aspect of their nation. Having said that, I do think a limit of some sort needs to be maintained so that not every single person jumps into the ring to claim that they helped invent the Internet though I am unsure what said limit should be.
  • Going off of this proposal and its structure, one thought is that the modern incarnation of the technologies listed could have arisen out of allies or friends of Merilia who were either brought on or consulted with regarding networking technology. For example, lets take Syrixia and say that it had created its own network sometime in the late 60s / early 70s. They could be working off various technologies and protocols invented by the Merilians in an attempt to find a better method or an alternative method for sending and receiving data (i.e. similar to how CYCLADES was built by the French to explore alternatives to ARPANET).
  • Having said that, I would like to see some other RP'ers work out alternatives to the VN Model. It would help flesh out the history of the Internet more and help detail more on why one model was selected over the others. I do like your idea that other models could have been slow, clunky, etc but I'd first like to see who would even be interested in creating a competing model first. Regarding a scientific conference, I greatly like this idea as it opens up the effort to being collaborative and inclusive of more than one person.
  • On the topic of the World Wide Web, I do like the idea of making the Internet Engineering Institute a more globalized organization. One idea for this is that a consortium holding company is created in the late 1990's or early 2000's after the World Wide Web is created and has really taken off in the public sphere. This consortium would include the Internet Engineering Institute, the Agency for Assigned Names and Numbers, and the various Regional Internet Registries under its umbrella. It would act to centralize the protocols and assignment of Internet addresses and would allow them to work with governments and companies along with sponsoring technology conventions to further promote the Internet and its various technologies.
 
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Exactly... look at real life, the United States led the charge in creating ARPANET and many of the early protocols but it didn't mean that the Europeans and the Soviets weren't trying their own thing to rival the US. Heck, datagrams (one of the fundamentals to how packet-switching works) came from the French CYCLADES network. So it's entirely possible that multiple nations, be they Allies, Dominion, or neutral powers could have invested in early networking if they had the resources to do so. And Merilia was one of the neutral powers that had the resources and backing of the government to pursue such technology.

Edit: Some information about the CYCLADES network...

There was a Cold War on Gothis after the war between the allies and the remaining Fascist Powers, with Ninhundland being one of them. In the 1960s wouldn’t every country try and create their own early form of online networking? I haven’t really put much thought into it but since this is being discussed, I may need to flesh out how and when Ninhundland started developing into networking. The worldwide web wouldn’t come until much later like in the late 90s.
 
There was a Cold War on Gothis after the war between the allies and the remaining Fascist Powers, with Ninhundland being one of them. In the 1960s wouldn’t every country try and create their own early form of online networking? I haven’t really put much thought into it but since this is being discussed, I may need to flesh out how and when Ninhundland started developing into networking. The worldwide web wouldn’t come until much later like in the late 90s.

Not necessarily no. The British and French each developed their own networks to explore alternatives to ARPANET and how to create internetworking. The Soviets created theirs in direct competition to the United States. Outside of ARPANET the most prominent non US based networks were the NPL network from the British and CYCLADES from the French. The US also had the Merit Network and Telenet which were created by universities and for public use outside the military driven ARPANET.

Really what I want to avoid with the early networks is the situation where everyone jumps into the Internet ring and says their nation researched and developed networking technology in the 1960's because their neighbors were. Instead I want to see solid, story driven reasons for why a nation went down the road of going into computer networks. Having said that, a Cold War on Gothis could have sparked a tech race between national powers but I would like to see it fleshed out more.
 
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I’ll probably flesh out more about the early stages of networking as there would have been a tech race on Gothis during the Cold War but I don’t know any specific details on how it developed into a proto internet and whether or not the tech race continued into the 21st century through constant rivalry. The tech race would have contributed to the rise of online development. Is the Cold War enough of a reason?

It is also worth mentioning that the 3rd world nations of Eras wouldn’t have had the need or tech to develop anything and would have remained decades behind not getting the internet until the mid 2000s. This has nothing to do with my ideas, is Ninhundland is a 1st world country, but this may be something for some nations that are poorer may consider.
 
@Ninhundland
Night wrote up this proposal for the RP Conclave to consider. Night has informed me he is willing to field questions from all RPers, but no one but the Conclave or Night himself have the authority to dictate the nature of the proposal.
 
It is also worth mentioning that the 3rd world nations of Eras
The concept of first and third world comes from the Cold War. The US and their allies were the First World. The USSR and their allies were the Second World. The "unaligned" nations were the "Third World."

There was no Cold War on Eras on the scale of the Cold War in the real world, and therefore there's no real way to define "first," "second," or "third" world nations.
 
@Ninhundland
Night wrote up this proposal for the RP Conclave to consider. Night has informed me he is willing to field questions from all RPers, but no one but the Conclave or Night himself have the authority to dictate the nature of the proposal.

I thought this was up for all RPers to discuss as nothing has been finalized yet. I was only responding to what Nightsong had said about early network development.
 
The concept of first and third world comes from the Cold War. The US and their allies were the First World. The USSR and their allies were the Second World. The "unaligned" nations were the "Third World."

There was no Cold War on Eras on the scale of the Cold War in the real world, and therefore there's no real way to define "first," "second," or "third" world nations.

I’m aware but in today’s language 3rd world is other way of saying poor or undeveloped. I guess what you’re saying is that we can’t use terms that were from the Cold War as there was no single major Cold War on Eras.
 
I’ll probably flesh out more about the early stages of networking as there would have been a tech race on Gothis during the Cold War but I don’t know any specific details on how it developed into a proto internet and whether or not the tech race continued into the 21st century through constant rivalry. The tech race would have contributed to the rise of online development. Is the Cold War enough of a reason?

[...]

As far as I understand the Fascist War and its aftermath, it left Andrenne and Ninhundland with a lot of its economic strength and infrastructure destroyed or out of commission. While reconstruction could have been underway by the 1960's, those nations would have still lagged behind others that had stronger economic might and incentive to drive forward research on networks due to the rebuilding efforts. So the Cold War idea could work but as it is something that involves Goyanes, Andrenne, and Ninhundland, I would like to see it fleshed out more among those three RP'ers and how it affected reconstruction efforts and how it prompted the development of communication and computer networks in those nations.
 
I have updated the original post with ideas and proposals put forth by myself and Syrixia. They have been categorized under the newly renamed 'To Do and RP Collaboration Ideas' section and highlighted in red to make them stand out from the rest of the proposal.
 
Since Krevt was a Syrixian Colony , hence it adapted the Syrixian Network and became one of the first nations to be a part of VORNET Legacy?
 
Since Krevt was a Syrixian Colony , hence it adapted the Syrixian Network and became one of the first nations to be a part of VORNET Legacy?

You would have to work that out with Syrixia because right now no details have been worked out for a Syrixian network as far as I know.

Regarding VORNET though, it was and probably always will be a Merilian based network though it would have probably been linked with other networks in Eras sometime in the 1970’s as global standards were implemented and adopted by nations.
 
Working off some feedback I've heard in Discord voice chat, I have thrown together the following concept idea for early packet switching networks and how it could be split among three different nations in the 1960's. In this particular example I used Merilia, Syrixia, and Goyanes.

While an idea of doing pure collaboration from the start could work, I personally prefer to steer away from that and go down the route of a few nations doing their own thing initially and then coming together to create a global standard once computer networking is more established and has started to take off.

Merilia
: The Scientific Advancement and Research Institute brings VORNET online in 1965 utilizing the concept of circuit switching for the transmission of data. By 1968, the fledgling group of network pioneers has grown so the S.A.R.I. creates the Network Engineering Institute to oversee VORNET and the numerous protocols being created, tested, and discarded. One such theory that gets published in 1968 would lead to the development of digital message switching in order to replace the limitations of circuit switching.

Syrixia: The Syrixian Emperor commissions research into the development of communication networks to better facilitate global communication between Syrixia and the Commonwealth nations. This leads to the rise of the Imperial Network in 1964, ten years after the founding of the Syrixian Commonwealth. Researchers test various ways of transmitting data but soon settle on distributed adaptive message block switching.

Goyanes: With the Fascist War ending in 1951/1953, the nation of Goyanes turns towards the task of rebuilding and looking to the future. With the rise of communication systems during the war, researchers begin looking into building a system that can withstand future wars and attacks against the nation. This leads to the Ministry of Defense Research Laboratory researching, developing, and bringing their own network online in 1964, shortly before the Imperial Network of Syrixia goes online. Researchers coin the term packet switching for the style of data transmission that their network utilizes.

The publication of the VORNET paper in 1968 catches the attention of the Syrixian and Goyanean researchers which prompts the three nations of Merilia, Syrixia, and Goyanes to hold a joint conference to discuss their various data transmission methodologies.The three realize there are many similarities between digital message switching, distributed adaptive message block switching, and packet switching and agree to work towards the advancement of communication and computer networks for the betterment of all. This conference also sees the establishment of the end-to-end principle which is a design framework wherein the network hosts are responsible for the reliable delivery of data on a packet-switched network. Networks designed according to this principle would have application-specific features reside in the communicating end nodes [i.e. a data terminal or a computer workstation] of the network rather than in the intermediary nodes [i.e. a gateway or a router] of the network.
 
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