The Empire of Peregrinum

Loz

TNPer
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The Empire of Peregrinum
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Peregrinum is a grand empire located on the southern coast of Meterra. The Empire consists of the Imperial Realm, and two client Kingdoms known a Krennuk and Brusk. The Empire has been ruled by the Imperial House of Alan for 1,687 years since the arrival of Pro Consul Vincent's from the Imperium Augustum. Two Royal Houses exist in the Empire. The Royal House of Arnath Rules the Northwest Kingdom of Krennuk, and the Royal House of Khor rules the northwest Kingdom of Brusk.

The Empire's unique location has been paramount to its prosperity over the last millennium. To the north towers a mighty mountain range rich in mineral and energy resources. The plains, and fields in the heartland have kept the people fed. To the south the grand lake, and the South Meterran sea have made the Empire a a major player in international trade. These natural barriers have also served to keep the Empire safe from any foreign power that might encroach upon its soil. The people of the Empire take great pride in having never been conquered as many use the term Imperia Invicita when in patriotic fervor.


Realms and People of the Empire

The Imperial Reserve: Peregrinum

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When most people think of Peregrinum, they picture the Imperial reserve. Stretching from the heartland's rolling hills to the crystal clear waters of the south Meterran coast, the reserve is home to some of the most recognizable features of the Empire. The reserve is also home to several of Peregrinum's largest cities, including the jewel of the Empire, the Capital City of Alanic(Pictured). For over 1,000 years Alanic has been the seat of power of the house of Alan, and the city's long history is written on every wall and street.

The Kingdom of the Great Lake: Krennuk
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The Kingdom of Krennuk lies to the northwest of the Imperial Reserve. The area is heavily forested, especially in the area around the Great Lake. The Lake and Forest have ever been the lifeblood of the Kingdom. During the Empire's rapid industrialization many of the forests were decimated, since that time the King has taken drastic steps to preserve and rebuild the forests that were sacrificed in the name of industry.
The Mountain Kingdom: Brusk
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The Kingdom of Brusk towers in the northeast of the Empire. Much of the Kingdom is home to a vast, resource rich mountain range that has become a piece of the Brusken identity. The Bruskens are no stranger to hardship, but their resources made them rich during the industrial era. As such they were able to hold out for longer than Krennuk during the unification, and most recently they waged a rebellion lasting several years against the Empire. The most recent rebellion left many of the Kingdom's major cities decimated, including the once magnificent Capital city of Brukren.
 
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History of the Empire
331-One thousand Citizens on 30 ships leave the Imperium Augustum to establish a new city on the southern coast of Meterra. The Expedition is led by the great house Alan.

Late 331-The expedition reaches the Meterra's southern shore. Pro Consul Vincent of Alan lays claim to all things within his sight in the name of the Emperor. He names the new land Peregrinum.(The foreign place)

332-700-Peregrinum flourishes, and the native tribes are crushed. Vincent reorganizes the strongest among them into houses Arnath and Khor. The warm climate, and abundance of resources are paramount to it success.

701-As Peregrinum grows into a power in its own right, Nicholas I of the House of Alan is crowned Emperor of Peregrinum. Establishing the Diarchy.

705-, Nicholas, in an effort to control the other great houses dispatches them on expeditions. House Arnath is commanded to create a settlement at the edge of the great lake. House Khor is sent high into the mountains to seek mineral resources.

1079-Mithran I, patriarch of the House of Khor declares independence from the Imperium and from Peregrinum. He crowns himself King Mithran I of Brusk. Emperor Steven I of Peregrinum martials forces along the border, and pushes into the mountains. In the winter of 1080 Stephen's forces are crushed in a steep valley while waiting for reinforcements from Arnath territory. The valley becomes known as Crack-Crown gorge.

1080-Marcus I of House Arnath surrounded by forces meant to aid the Emperor, declares himself King of Krennuk upon hearing of Steven's death. Steven's infant son is sent to the Imperium by now Empress regent Vivian of Alan.

1100-Alexander, son of Steven, returns to Peregrinum with 5,000 Imperium Soldiers. Empress Regent Vivian cedes power to her son. Emperor Alexander and his fresh troops pushes the Bruskens back to the mountains, and the Krennukians half way up the Kianese border before halting.

1685-Princess Enora arranges a marriage with Prince Babur of Syrixia. Their union serves to secure Enora’s claim to the throne against her brother Alexander.

Late 1685-The two are wed and Enora is crowned Queen. The senate refuses to confer upon her the title of Empress due to the Empire being split. Babur is given the title Prince Consort.

1685-1691-Legions loyal to Enora bolstered by fresh troops from Syrixia push Prince Alexander into the north of the Empire where a stalemate begins.

1692-Now entrenched in the north Alexander is proclaimed King of Aquiline.

1730-Enora dies at the age of 70.

1731-1737-Prince Consort Babur is declared Regent. Babur appeals the senate to have his son Nicholas crowned. The Senate ultimately recognizes Nicholas' right to nobility through his mother Enora, but he is not granted full Imperium. Concerned that the Senate will unseat Nicholas, Babur sends communiques Syrixian Emperor Dasharatha who makes a further appeal on behalf of his nephew in order to avoid another crisis of succession. The compromise becomes known as the Imperial Council. Nicholas is declared Prince of Peregrinum by the Senate. The Lords of Alan and Arnath that did not follow Alexander are welcomed to the council as High Lords, charged with keeping the peace.

1739-Babur dies, and Nicholas is declared Prince.

1777-Babur's son dies leaving one child.

1800-Tensions begin to grow across the border. Alexander's grandson is a firebrand, and is able to move Aquiline to begin bolstering forces.

1805-King Michael of Alan begins his campaign of slow re conquest.

1805-1815-Micheal moves slowly southward. Retaking in piecemeal manner.

1819-Michael successfully retakes the capital. The last of Enora's blood is given an ultimatum; to return to Syrixia or face the sword. In August Michael has full control of the Capital. With the Syrixians expelled Michael makes the unprecedented move of returning the Client Kingdoms to self governance. He is quoted with saying "Unity is little sacrifice for purity." By years end Michael is declared the first King of Peregrinum.

1830-Michael dies suddenly leaving five sons to squabble for the throne. The Senate eventually backs Maximilian I as Rex. Maximilian takes strides to modernize the heartland. He institutes a massive process of industrialization in both the private and public sector.

1850-1865- Maximilian's industrialization of the military begins in earnest. When questioned on the wisdom of the buildup Maximilian is reported to have said "Buildup? It is simply a coronation present for my son."

1870-Maximilian's son Vincent is crowned King of Peregrinum. He continues his fathers work with with passion and fury.

1890-After decades of industrialization and military buildup, Vincent launches of massive strike against Krennuk.

1893-Krennuk surrenders unconditionally, and is incorporated as a vassal.

1900-As his health fails, Vincent Abdicated in favor of his son Michael.

1918-King Michael Initiates the Conquest of Brusk.

1925-After a horrific siege of the Brusken capital of Brukren, the Bruskens surrender. In the Capital city of Alanic, Michael is declared Emperor of Peregrinum.



 
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Legionis Imperii Peregrini




Legionis Urbii: All Legions within Peregrinum-450,000 Legionaries-Commanded by the Legati Urbii.

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Legio Superbus: 150,000 Legionaries-Commanded by a Legatus Peregrini Pro Praetore

Bellum Legio: 30,000 Legionnaries-Commanded by a Legatus Legionis

Legion: 6,000 Legionnaires-Commanded by a Legatus

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Prima Cohort: 1,000 Legionnaires-Commanded by Primus Pilus Centurion

Cohort: 500 Legionaries-Commanded by a Primus Prior Centurion

Century: 100 Legionaries-Commanded by a Centurion

Contubernia: 10 Legionnaires-Commanded by a Decanus



Rank Structure:

The Emperor:The reigning Emperor of Peregrinum is the Supreme Commander of the Armed Forces.

Legati Urbii: Commander of all forces within Peregrinum Proper.

Legatus Peregrni Pro Praetore: The second highest attainable rank within Peregrinum proper. The LPPP commands a force made up of five Bellum Legiones. These
Legati are appointed by, and speak with the Voice of the Emperor. During times of War LPPP may serve as military governors of unstable regions.

Legatus Legionis: Commanders of the Bellum Legiones. Typically of Senatorial rank, and the utmost loyalty.

Legatus: Commanders of the basic unit; the Legions. The greater Imperial Legion is structured around the 6,000 strong legion base unit. The individual Legions are the primary deployable force of the Empire. Legati also serve as deputies to the higher ranking officers, and may only be promoted into a higher rank by serving in such a role.

Tribuni Laticlavius: Of Senatorial rank, Tribuni serve as the seconds in command to the Legati at any level.

Praefectus Castrorum: Thirds in Command to the Legions. In charge of the day to day affairs of the Legion. Highest attainable rank of those of non senatorial rank.
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Primus Pilus Centurion: The First File Centurions command the Prima Cohortus, or the first cohorts of each Legion. Primum Pili are the senior most Centurions of the entire Legion, and may be promoted to Praefectus Castrorum.

Prime Ordines: Commanders of the other nine centuries within the Prima Cohort.

Primus Prior Centurion: The Centurions in command of the first Centuries of the other nine cohorts. Eligible to be promoted into the Prime Ordines.

Centurion: Commaders of the remaining centuries.

Optio: These Legionaries serve as seconds in command to the Centurions at all levels.

Decanus: Commanders of the Contubernia
 
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Travel Guides

...and now before we leave the Capital we must touch upon one final district of the City. Tucked away in Alanic's sprawl is the Lion Ward, a worthy reminder of the Empire's lengthy Syrixian Flirtation. The Ward covers only a few square Kilometers of the City, but the overwhelming sense of "otherness" one feels while walking down the cobbled streets of the Ward is impossible to ignore. The Ward is one of the newer city districts despite existing long the Queen Enora married the Syrixian Prince Babur. It was however during that time that the ward saw its heyday as nobles from Syrixia and Peregrinum flooded in, to either experience a taste of home or a taste of the exotic. Under the reign of the Prince Regent the ward was expanded, and renovated owing to a generous donation from the Regent himself. The expansions were destroyed however following the reunification of Alexander. Despite his destruction of the Prince Regents expansions Alexander was not a fan of iconoclasm, and allowed the original Ward to remain; on two conditions, one normal, the other bizarre. Alexander's first condition was for all the Ward's ethnic Syrixians to come before him and swear fealty. The other was that all statues of Lions in the district were to be killed by Eagles. While that was initially puzzling to the residents, the design of Alexander was clear after a short time. Seemingly overnight Alexander's sculptors had created fantastic scenes of Eagles and the pre-existing lions doing battle. Age old Lions rampant were now locked in combat with the Peregrine Eagles. The most breathtaking of these battles plays out in the Plaza Imperial. Prince Regent Nicholas had constructed four Lions in the cardinal directions to represent the four corners of the Empire. In counter Alexander built an Imperial Two Headed Eagle over them. Standing at nearly 40ft the Eagle is sight to behold as its talons pierce the lions. A fitting edition to the seemingly unbelievable statuary of Alanic.

...to the art tourist Peregrinum offers a unique experience. In nearly each major city is at least one art museum dedicated to the culture of the region, with the grandest of these institutions being the Domus Ars in the capital city of Alanic. The Ars houses 2,000 years of Peregrine history. The primary museum for the viewing of pre-Peregrine art is in Brukren, the capital city of the client Kingdom of Brusk. In addition to its formal istitutions, Peregrinum has a long tradition of public art as well. Nearly every plaza and public park is graced with some form of statuary. Although, this author must warn you that Peregrine statuary is quite like any other in the world. Whereas one might imagine Emperors and Heroes made of stark white marble, the reality is quite different. Peregrine statues tend to be highly realistic to the point of being graphic. In the Plaza de Bellum one can find a nearly complete scene of battle with vibrantly painted ancient Peregrine soldiers hacking and slashing their enemies to pieces. On the "Murus" or the large wall constructed to protect Alanic from the sea, one can find the "Vivian." The statue depicts the tragic death of the Princess Vivian as she falls into the sea. As to why someone felt this statue needed to be built is anyone's guess, but it is a poignant example for the strange statuary found throughout the Empire. Peregrinum is also a joy for the discerning architect, as many of the Empire's grand facades are protected and maintained by senatorial decree. For much of the year the Imperial Palace will open its gate to tourists as well, and of particular not to art tourists is the throne room. The Imperial Family has no fear of color and the Throne Room is awash in red and gold, and clad in marble. The Throne itself is an heirloom of the Empire, and depicts an Eagle in full display.
 
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