- TNP Nation
- Floresque
- Discord
- DivaythFyr
I'd like to propose something. Going off my thoughts that I posted in the North Pacific Union thread along with some discussion in #tnp-rp, I think it might be a good idea to hold another RP convention focused on worldbuilding.
I think a major issue with the perceived lack of international diplomacy is the lack of worldbuilding. Shared history, where it exists, is usually about what king married what noble and not the sort of visceral culture-sharing that modern politics should be built on. Everyone's leaders are thinking with thousands of years of culture behind them. What nations do they like and dislike? What nations have conquered others in the past and abused their people? Sometimes I see nations with a history of imperialism acting in a way inconsistent with the culture that history would have imbued them with.
I think TNP needs to discuss its internal history so that IC conflict makes sense and can happen rather than geopolitics just being a game of follow-the-leader. Is this something other people would be interested in? We could tackle both worldbuilding/history as well as what makes a good conflict besides war and how to make them more common.
I think a major issue with the perceived lack of international diplomacy is the lack of worldbuilding. Shared history, where it exists, is usually about what king married what noble and not the sort of visceral culture-sharing that modern politics should be built on. Everyone's leaders are thinking with thousands of years of culture behind them. What nations do they like and dislike? What nations have conquered others in the past and abused their people? Sometimes I see nations with a history of imperialism acting in a way inconsistent with the culture that history would have imbued them with.
I think TNP needs to discuss its internal history so that IC conflict makes sense and can happen rather than geopolitics just being a game of follow-the-leader. Is this something other people would be interested in? We could tackle both worldbuilding/history as well as what makes a good conflict besides war and how to make them more common.