OOC: Closure of Waterways

SillyString

TNPer
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I noticed there's no OOC thread for the Closure of Waterways event, so I figured I should make one for general discussion.

The thing that prompted it was this post by Nebula:
Nebula:
*starts shipping weapons via aircraft*
This is highly implausible, going by modern tech and a pretty good estimation.

In the most generous count, it is 5,100 miles from the point of Nebula closest to Syrixia to the point of Syrixia closest to Nebula, and a less generous estimate places the distance as just over 6000 miles. Shei Ren is further still, but let's not account for that.

There are some planes which can traverse this distance in one go, of two basic types: Unmanned drones, and transport jets. Unmanned drones are not a possible way to transport large numbers of troops or missiles, as they are relatively small and can carry a minimal load. They are also vulnerable to being shot down, as they are much slower and less maneuverable than most manned aircraft. You can send 'em, and at ranges of 10-12k miles for the nicer ones you can even bring them home,, but they won't really accomplish an invasion.

Transport jets can certainly carry personnel and/or weapons. They generally seat two to three hundred people, and some models can reach max ranges of 6-8k miles. But even if you can get them where you're going - bearing in mind that they're significantly slower (from a few hundred to a thousand mph slower) and clumsier, and thus vulnerable to the faster, more agile fighter planes - you'd definitely need to fuel up before you left. And somehow, I doubt you'll be able to find a gas station that will serve you after, you know, you've invaded and bombed their country.

There is one modern-day fighter jet (yeah, just one) that can make the trip there in one go, the Su-27 Flanker (a Russian plane). It has a range of about 8000 miles - sounds good, right? Well... sort of. It's a two-seater, so no good for airlifting troops or many weapons (and its range is, of course, dependent on cargo), and although it's the longest-ranged fighter jet, it's also one of the slowest in cruising speed, at a modest 870 mph. The F22-Raptor, naturally an American plane, is one of the fastest, and cruises at 1,725 mph... but its range is only 1,800 miles. So much like the transport planes, the only model with the range to get there in one hop isn't fast enough that shorter-range speeders don't pose a threat. And also like the transports, once you got it there you'd need to refuel to come home.

So: One hop isn't going to work. What about faster planes and making shorter hops, refuelling along the way?

That is also an almost certain no. If you look at the map, in order to get to Syrixia, you would need to refuel in one of the nations roughly along the flight path. Norvalkin and Cronaal are close by, and as Norvalkin has not weighed in on the waterway closure, it's not impossible that they could allow a refueling stop on their bases. Cronaal is likely too close to be useful, though, as they are a very short hop away, and that's assuming they even wanted to help. Zyvetskistaahn and Kialga are also options, as they are near the middle of the hop, and also afaik have not taken positions on the matter. But they are neighbored by Floresque, the Imperium, Nierr, Russian Republic, and Kannex - all nations who have taken strong stances against the threatened violence and who would certainly use their combined diplomatic influence to prevent either Zyvetskistaahn or Kialga from offering aid.

Moving on from there, we have Guslantis and Funkadelia, who are also not options. Guslantis, at least, is supporting the waterway closure, and funkadelia almost certainly would if they were RPing actively right now. So refuelling mid-journey is basically entirely off the table.

The conclusions to draw from this are that a) the planes that can carry what you want can't get there and b) the planes that can get there can't carry what you want.

Of course, it's also safe to assume that if you were to try this anyway, the nations involved in the water blockade would close their airspaces to you as well... meaning you'd need to avoid getting shot down for the *whole trip*. That's a great way to lose a lot of planes and personnel.
 
Shei Ren, not Shin Rei.

Also a little reminder to everybody that Syrixia supports the Coalition.

And really really wants to join.

But Nierr said wait a bit :(

Sad :(
 
Your calculations are accurate, but they fail to take Port Florrantia into account. Also, the coalition has not specified if they are using submarines to enforce the blockade. If not, we can just move our shipping underwater.
 
Guess what Wolfsea has just developed... Was going to keep our subs a secret til we sign our Non-aggression pact with the Helmebaine (we only have two though, both prototypes).
 
Nebula:
Your calculations are accurate, but they fail to take Port Florrantia into account.
This is at least mildly more plausible, but still insanely reckless.

It is about 3140 miles from Nebula to PF, and another 3280 miles from PF to Syrixia - at closest point to closest point. Actual travel distances will be more than that. The first hop is doable, if tricky, since the surrounding nations (Xentherida and Callaici) are part of the blockade and thus will likely close their airspaces off. Because you'll be flying over hostile territory, you run into a similar problem here as before - the only planes big enough to carry the weapons and troops you're discussing are too slow to outrun the blockaders' faster fighter jets. You could try to send fighter jets only, but even aside from how bloody stupid it would be to try an aerial assault five or six thousand miles away from your homeland without any ground or naval support present, and without any backup medical support if any of your pilots happen to get wounded, there are still only 2 models that can make even a 3000 mile trip in one jump (the SU-27 Flanker, as before, and the Su-30 Flanker-C, a slower model with a little under 2/3 of former's range). Everything faster is limited to about 2000 miles in one go, at most, and that's at least a thousand miles less than either of the two hops you'd need to make.

So you're stuck with slower transport jets alone, and the second hop is even more dicey. You still have to contend with Xentherida and Callaici, while adding threats from the other nations within range of your proposed flight plan - Imperium, Nierr, Russian Republic, and Kannex, as before, along with New Haven America and the Lancerian Empire. That's just from range of their nations, even - with the size of the coalition that is being built, naval dominance will be strong in the central waterway, meaning numerous additional threats to planes trying to fly across.

And speaking of naval dominance...

Also, the coalition has not specified if they are using submarines to enforce the blockade. If not, we can just move our shipping underwater.
First of all, given that this is modern-day RP, it should be relatively safe to assume that most players are a) familiar with modern-day military technology and b) are incorporating that tech into their nations unless explicitly RPed otherwise. So you should take it as a given that yes, other nations have submarines, and yes, submarines will be used to patrol and support.

Aside from that, though, it's also worth pointing out that this is another bloody dangerous idea. It's not even possible in at least a few of the closed straits - the two through the Imperium, for example, are so narrow that there's no chance of getting by. The NHA-Lancerian and Archregnum waterways are likely similarly off limits, as are the ones near Xentherida. They're just too narrow for a submarine to be able to maneuver around a massive opposing force or to flee into the depths as is their true survival trait.

Other areas might be deep and wide enough, but the fact of the matter is that submarines just aren't a useful approach in this situation. They're great in a large, contested area - an area where the available ships are not enough to assert a solid naval dominance, where the submarine can strike and run... like the Atlantic. They are also effective in an area where their military has the dominance, for support and reconnaissance. But the last thing you want to do with subs is send them through water that is thoroughly and completely controlled by your opponents, to surface in area completely controlled by your opponents, to try to.. unload troops? Fire weapons? On/at land that is..... completely controlled by your opponents. Super bad plan.

...Should I get into the bit about how submarines just can't carry that much? For long voyages, and especially aggressive missions, they need a crew of 150-200 people. That's crew, not a ground invasion force sitting around and waiting for battle, and most of the storage space on any voyage would need to be dedicated to survival requirements - food, fresh water, air, etc.

They're also slow. The Ohio-class submarine, used by the US Navy, travels at 23 mph submerged, and merchant class submarines, which have been used in very limited fashion (and again are not a good choice to traverse water that is firmly under enemy control), travel at 7-8 mph submerged. So, depending on your model, and at a rough calculation of the distances, it will take from over two to more than five weeks to get to Syrixia. That definitely means that you can't be transporting a lot of extra mouths and weapons, because you'll need to be able to keep the necessary crew alive on the trip there.... and the trip back.
 
Port Florrantia is under blockade, as stated in the op of the ic topic. I'll be making a post later on today (hopefully) or tomorrow morning GMT (more likely) about fleet movements, air patrols etc etc as well as posting the Nierr Naval deployments that were announced in the op of the ic topic.

Look, you can try to run the blockade, and get into a military confrontation with me or the coalition, or you can come to an agreement with Syrixia over Shei Ren much sooner than you plan.
 
As Nierr stated, Port Florrantia is under blockade with the help of the Royal Confederation Forces out of Callaici. Also, our air and water space is currently closed to all Nebulan planes and ships (including submarines) and may only pass through after passing an examination of the ships or planes cargo, any military personnel or weaponry found will be held in Callaici for a short while before being sent home to Nebula. So again you are welcome to attempt to run the blockade but it would be foolish to attempt to do so with the sheer number of countries arrayed against you.
 
Syrixia:
(OOC: Omg, how may times must I post this? Syrixia is not aggressive now! This coalition was created because Nebula is "looming" over Shei Ren, per se, and there is a fear that Nebula would attack. Syrixia has no interest in such a war and is strongly trying to prevent it. We strongly sympathize with and encourage the coalition.)
Given your very very recent change in attitude, I don't think you can blame other nations for harboring continued IC suspicions. :P For all they know IC, you're just saying that in the hopes of sneaking some weapons over to bomb Nebula proper.
 
SillyString:
Syrixia:
(OOC: Omg, how may times must I post this? Syrixia is not aggressive now! This coalition was created because Nebula is "looming" over Shei Ren, per se, and there is a fear that Nebula would attack. Syrixia has no interest in such a war and is strongly trying to prevent it. We strongly sympathize with and encourage the coalition.)
Given your very very recent change in attitude, I don't think you can blame other nations for harboring continued IC suspicions. :P For all they know IC, you're just saying that in the hopes of sneaking some weapons over to bomb Nebula proper.
You will find that that won't be happening.
 
Sure, but you're not supposed to RP your nation based on OOC knowledge only. IC nations only have IC Syrixia's word that IC Syrixia isn't going to go on the attack, and when they weigh that against the war that only recently concluded where IC Syrixia had a major hand in escalation... they aren't going to have a lot of faith that IC Syrixia really means their change of heart.

Ride the blockade out and establish a good reputation and you'll find that things will turn around and nations will believe you. :)
 
What SillyString bodes true for most things. You'll have more fun if you keep IC and OOC firmly separate. :P
 
Yo. I'm not adding more islands to the map - if I add Shei Ren - just so you can put military bases on them to watch each other.
 
Nierr:
Yo. I'm not adding more islands to the map - if I add Shei Ren - just so you can put military bases on them to watch each other.
So that means Shei Ren doesn't exist.

Shei Ren exists. If you were to not add it, that would null canon a hell of a lot of RP.

Here's a compromise: Just add it and then "lock" the addition of further islands. That way there won't be any future RP about islands where you'd have to add those as well.
 
No. You misunderstand the concept of canon entirely. Just because something isn't on the map, that does not mean it is null canon or doesn't exist.

I may add Shei Ren. I may not. It is very small, and probably not worth the time or effort to draw and add. I may still add it anyway.

I will not be adding equally small islands that you don't yet have a shape, outline or any kind of information on at all just so you and Nebula can wave military base dicks at one another. It's not happening.
 
Nierr:
No. You misunderstand the concept of canon entirely. Just because something isn't on the map, that does not mean it is null canon or doesn't exist.

I may add Shei Ren. I may not. It is very small, and probably not worth the time or effort to draw and add. I may still add it anyway.

I will not be adding equally small islands that you don't yet have a shape, outline or any kind of information on at all just so you and Nebula can wave military base dicks at one another. It's not happening.
Oh, those military base islands? XD! I misunderstood you. That's toats fine. We could just put them on the island of Shei Ren itself.
 
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