Return to Ixelonia

Syrixia

The one, the true, the great.
-
TNP Nation
Syrixia
Discord
TrialByDance#0419
M5k_L71b.jpg

ABOVE: The ruined city of Al-Odubei, along with the large and abandoned Al-Odubei gold mines.
Basically, how this RP works is that, because my friend now owns the Ixelonia account and he moved it to the CAS, I have decided to have an RP where Syrixian Surveying Parties move in to salvage what the Ixelonians didn't take when they moved, and survey the abandoned cities of Ixelonia, such as the largest city of Ixelonia, Al-Odubei, and the former capital of Ixelonia, Kaaran, as well as other cities.

If you want to join the RP, let me know here; this RP will likely be controversial in the IC world and thus needs EXTENSIVE planning. The RP will start with a Balamb Chronicle bulletin as the OP, and then be followed up with a dialogue post between the Prime Minister, his Deputy, and Parliament. Then, after those two posts, those who joined the RP can post. There will be no military activity involved in this RP so do not propose to send your nation's militaries etc. Surveying parties only, please.

I have a feeling this will be a very interesting and fun RP, and I can't wait to see who will join the expedition!
 
This could be a very interesting role play scenario. Would love to see quite a few people and their nations get involved.
 
Kalti:
This could be a very interesting role play scenario. Would love to see quite a few people and their nations get involved.
You wanna join it? We can begin planning here.
 
Expedition?! Gold mine?! Ruined city?!? Sounds like an adventure.
Tell me more Syrixia.

OOC: yes Cronaal, it's the diamond mine of Mirny (Russia), the second laghest hole man-made.
 
All the info you'll need is in the OP. The rest is up to us to plan.

I'll summarize it: After Ixelonia left the region its former territory and cities became ruined husks. However the Ixelonians didn't take everything, and they left behind a lot of old Syrixian gold mines. The RP would have Syrixian surveying parties plus those of other nations do an Indiana Jones-style expedition into the old ruined cities and see what l00t they can find. Eventually they'd find the Al-Odubei gold mine and something secret that I'm not telling anyone yet happens next.
 
Syrixia:
All the info you'll need is in the OP. The rest is up to us to plan.

I'll summarize it: After Ixelonia left the region its former territory and cities became ruined husks. However the Ixelonians didn't take everything, and they left behind a lot of old Syrixian gold mines. The RP would have Syrixian surveying parties plus those of other nations do an Indiana Jones-style expedition into the old ruined cities and see what l00t they can find. Eventually they'd find the Al-Odubei gold mine and something secret that I'm not telling anyone yet happens next.
INDIANA JONES-STYLE EXPEDITION?!?!?!?

YOU HAVE MY SWORD, AND MY BOW, AND MY AXE AND ALL MY DAMN ARSENAL SYRIXA!!!
 
Schweet! Btw, (totally not a shameless advertisement) check out the Zindrans Demand Autonomy post I made.

Anyways, once that's done, let's get planning! :lol:
 
Schweet! Btw, I decided that the Zindrans Demand Autonomy RP can be an interim RP while we work on RTI here. That said, let's begin. How about every party meets in Balamb and then from there we take an Aria Airlines plane to Kaaran, and then make our way to Al-Odubei, looting along the way? What do you guys think of that?
http://forum.thenorthpacific.org/topic/7330055/1/#new
 
We will arrive in the capital of Kaaran. I plan to have everyone go to the old government building of Ixelonia and loot that first. Not sure what to loot though, ideas?
 
I can make the map. As for the supplies and a tour guide I think we can arrange that in Balamb. Should the tour guide be Syrixian, Dispersi or Kaltian?
 
Alright. Now then, once they leave Balamb, they enter Kaaran, blah blah blah. I have a map I'm drawing I'll add to this post so you can see my plans visualized.
 
Yeah lol, I got lazy and didn't do it. I'll do it tomorrow when I have time. Stay tuned :D
 
Perhaps some hunter-gatherers capture the explorers and they have to escape the tribal cave village?
 
I was thinking of mercenaries hired by a shady businessman, but also the idea of being captured by the natives is not bad.
We can do that they capture us beliving mercenaries, but when they are going to kill us the mercenaries arrive and attack the village. We free ourselfs and help the natives to defend the village, and eventually they become our allies.
What do you think guys?
 
That's pretty cool, though they wouldn't know the mercenaries yet and so when they capture us they'd just do it for the sake of capturing us.
 
It would be more action-filled if they didn't know them and thus weren't expecting it. They'd be rushing to and fro trying to defend helplessly while the mercs attack. Then we could come out and save the village!
 
Syrixia:
Schweet! What do you think of our plans so far?
Oh Oh Oh!
Maybe some rebels trying to snag some stuff too near the end

I also have no opinions, I haven't read the thread posts yet
 
Syrixia:
It would be more action-filled if they didn't know them and thus weren't expecting it. They'd be rushing to and fro trying to defend helplessly while the mercs attack. Then we could come out and save the village!
It's an idea.
 
Aha! Yes, we can incorporate the rebels! They'll be the people who attack the village belonging to the neanderthals who capture us after we leave Kaaran!
 
Syrixia:
Aha! Yes, we can incorporate the rebels! They'll be the people who attack the village belonging to the neanderthals who capture us after we leave Kaaran!
We are not putting a little too many enemies?
 
No, the Eknorve ones not the Ixelonia ones, they're long gone. You know Eknorve civil war?
 
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