I'm in favor of a benevolent dictator, a wise and thoughtful autocrat. One with a lot of advisers in a cabinet that are elected by the benevolent dictator because he or she has a lot of trust that they will do well in their positions, almost all decisions would be cast with a non-binding plebiscite using a two WA nation endo referendum method I talked about earlier, with the dictator taking in information from all corners of his or her region to come to a decision on things. The dictator would have the right to assail those who threaten his delegacy, but such a wise figure would be more adapt to just stepping down to any sort of philosophical reasoning that truly did deserve a relinquish of power. When it came time for him or her to decide if he or she needs to step down, one would be recommended to have a private chat with his elected close adviser (aka, a good friend) to come a decision.. because your trusted friends know best, and also to contact several of your opposition leaders, and truly talk with them.. if one concludes that these are honest people that one can trust, maybe stepping down wouldn't be so bad.
One of the defining parts of this leader's character would be that you would be fulfilling a civic duty and attempting to better the community, when it is no longer about fulfilling a duty as a leader, it is time to step down as a leader.
At the same time the dictator would have to have a successor when it comes time for him or her step down (and they'll know when it is time to step down), and such a successor should be someone the dictator trusts has the capacity to do well in such a position.
I think this is genuinely more fair than having a small group of people with power strangling the executive power away from the delegate: open plebiscites (in-game), tons of advisers, knowledge, wisdom, trust and honesty... this is the principles that ensures the people who will be hurt the most by a decision are the people who respect such a decision, which is more important as a value to me than say, utilitarianism.