Cybernations vs Nationstates: Cat fight!

Picture this: a flock of tiny little witches comes to get you at night. Not just any witches, but gorgeous buxom witches, not unlike the witch in Nintendo's Banjo-Kazooie. Now that was a fun game! Anyway, they come with one purpose: to steal you away from your longtime wife, Mrs. McUgly. And yes, McUgly elected to keep her last name rather than adopt her husband's, for she is a feminist.

Recently I found myself on a date with a witch. She called herself "cybernations." She informed me of her knowledge of my recent struggles with the wife Nationstates McUgly. It seemed as though my wife was full of tedius demanding chores with little excitement in return. The witch was young and enticing, and all the chores during the day made for an exciting night! At update, of course.

Features such as the abilities to declare war, raise a military, build infrastructure, buy land, purchase nukes, and upgrade technology make for a lovely package that Nationstates just can't offer. More importantly, the players are not afraid to use these features to decimate each other in the name of fun.

But that is a tad off-topic; the point of this article is to explain how the game of Cybernations has affected our beloved Nationstates. Firstly and most obviously, there is Cybernation's drain on Nationstates activity. Active NSers have turned to CN to spend most of their time, leaving NS as mearly a second thought. Pope Hope's last login at ADN was May 20. Unlimited last logged into his Nation 12 days ago, and he took a 25 day long gap before that. Keep in mind that both of these players are very active in Cybernations. It was this pattern that irritated BlackAdder into changing governments in the Pacific. General inactivity has also caused a summit held between the Red Liberty Alliance and Nasicournia, as well as a state of emergency declaration in the latter.

Secondly we have the much touted rules change. In the end it changed little, but there is no doubt that the mods introduced influence to help combat the lure of Cybernations. Did it work? Of course not, but the intention was there.

Thirdly, Cybernations will affect and is affecting the IC/OOC line. How will it affect it? The jury is still out on that, it seems. Some say Nationstates grudges are being carried into Cybernations, and if they are correct, the IC/OOC is becoming blurred. The Cybernations NPO has its roots in the Nationstates NPO, and the Orange Defense Network has its roots in the Alliance Defense Network. Soon after the ODN's formation it was at war with the NPO. On the other hand, Nationstates rivals are coming together in Cybernations. Domination and Pope Hope joining together in the Orange Defense Network and Glenon/Mustang in the NPO are just two examples. This is a subject of much debate however.

So I will continue to "dance" with the witch, and I must say I'm falling for her.
 
General inactivity has also caused a summit held between the Red Liberty Alliance and Nasicournia, as well as a state of emergency declaration in the latter.

Wow. That's hilarious.
 
Great article, JAL.

Cybernations is certainly turning out to be almost everything that was promised to use with "NS-2: The revenge of Max's PR people" and more, but for none of the price.

I wonder if CN will be the last nail in the coffin for this tired old meta-game.
 
I wonder if CN will be the last nail in the coffin for this tired old meta-game.
Not for those of us that actually *enjoy* the meta game part.

I *like* not having a set of goals that everyone has to strive for to succeed. I like being able to choose my own path, that there's no wrong way to do something in NS. It invites you to think, to dream, to be creative. If some of you are running out of creativity, fine, find another game to explore your creative side again. But don't deride NS because you got bored after several YEARS of playing it.
 
NS will gradually die off with only the diehards remaining!! CN tends to crap all over NS at the moment and the Admin there seems interested in listening to people's ideas to make it better as opposed to the closed minded groupthink that runs NS!!

Besides, a game in which Tygaland can be an Emperor has a lot going for it, don't you think?! :w00t:

Sadly, Tygaland (and game rules) won't allow me to play CN so I just have to wrestle with Tygaland to try and get online and do my Ministerial duties!! Which remiands me, it is time to oil up and wrestle Tygaland again!! :shifty:
 
I have no problem with CN although, like Erastide, I prefer NS.

What is harder to take is the stream of people who have chosen CN constantly coming back to tell us how rubbish NS is.

And no, Polts, that was not aimed at you. It was mainly aimed at those who do not play NS at all any more (or jsut enough to keep their nations alive) but still frequent the IRC channels.

But, Taking Polts comment, I do wonder why people who think CN craps all over NS at the moment hang around to be shat on.
 
I have no problem with CN although, like Erastide, I prefer NS.

What is harder to take is the stream of people who have chosen CN constantly coming back to tell us how rubbish NS is.

And no, Polts, that was not aimed at you. It was mainly aimed at those who do not play NS at all any more (or jsut enough to keep their nations alive) but still frequent the IRC channels.

But, Taking Polts comment, I do wonder why people who think CN craps all over NS at the moment hang around to be shat on.
Must be the masochist in me!!

I still enjoy NS, I think CN is better!!

Because I enjoy one more than the other should not exclude me from one of the games, surely?!

And JAL created the topic, I was just adding my opinions!! I realsie you were not aiming your comments at me, except the last one of course!!
 
CN is nice, but that's for those people who are fond of MMORPG. I like Nationstates better as well, probably because it has a more sophisticated politics, and the reasons that Eras had outlined. I was one of the first players who tried CN, and by saying that, I meant I was within the first 50, although I don't play it anymore(I'm not sure how they delete nations but I can't log on mine anymore). NS lets you focus on politics more than nukes, and besides, it's more OOC than CN.
 
CN is just getting so ruddy complicated... you notice Admin added ANOTHER new feature just yesterday, and now it's got my trades in a huge mess again.

But like Eras said, NS is nice in that you can play it any way you want to. CN is kind of limited in that you have to declare war on someone in order to do anything - and even that's limited in the interest of fairness.

Although the nukes are very nice...
 
I tried playing CN, but after a couple days I stopped playing. I think it was because on Nationstates we can create our own governments and there aren't many "game mechanics" that limit our creativity here. We could have an imperial empire or a thriving democracy. We can write our own constitution and have it as simple or complex as we'd like. And the only game mechanics we really have to worry about is keeping the delegacy. Without the other worries of the game we make NS into whatever kind of game we like. Some play it for RP'ing. Some play it for politics. Some play it for invading/defending. That's what's great about NS; you can adapt the game into many possibilities and you are not limited by many game rules.
 
And no, Polts, that was not aimed at you. It was mainly aimed at those who do not play NS at all any more (or jsut enough to keep their nations alive) but still frequent the IRC channels.
Could it be that NS players tend to be nicer then the CN players? As in not going to CN and making a thread about how CN is crap because it demands that you be open to war, that you keep an army to defend yourself, that you keep certain things balanced to stop your nation from falling apart, that you keep a certain religion and government or your citizens aren't as happy? Somehow I doubt that happens.

Noone ever seems to say, because NS is crap, ppl are leaving to play WoW. Yet I know people that have stopped or severely cut their activity because of that game. CN is a game unto itself. It has its own directions/focus, and if you want to play it solely or simultaneously, fine, but don't say you play it BECAUSE NS is crap. Play it because you like it. And don't degrade those of us that like to play NS because you think your game is oh so superior. Somehow I think the WoW players would laugh at both CN and NS for our attachment to these two text based games.
 
Speaking OOC-wise I have to say that both games carry a certain interest with me. I have found both easy to "dominate" so it isn't really a matter of whether I am good at one and not the other and so forth.

CN has more features and that both expands and limits the game in comparison to NS, in my opinion. Yes, war is an option and it can be fun to launch a cruise missile at an opponent and watch his citizen count drop.

It is also nice to know that the admin there is willing to change the game coding in response to player feedback.

But, overall, after putting in over 3 and half years here, I find the pace of CN a bit too fast and the players (non-NPO players for the most part that is) to be less intelligent overall as compared with those that play my "opponents" in NS.

Overall, NS requires more thought and skill. I more or less left NS altogether for a while in the hopes that I could help turn CN into what we have here but it is not ever going to develop into the beast we have created here. Even with the faults of the mods and the unwillingness of the admin to change anything for the better, I am unwilling to leave it altogether.

The grass is not always greener.

Note: This is all OOC. I know some players here have carried NS issues over to CN and I disagree with that vehemently. I do not wish to have a statement made OOC here used as a political tool in CN against my associates there. That would be extremely poor form.
 
I WOULD become a more active member of CN, if it weren't for the following 3 complaints:

1. Time. it takes FOREVER to get things done in CN (read, building up stuff)
2. War- too constricted by rules
3. Allainces- Don't do much except to authorize wars. Seriously.
 
I just started playing CN yesterday. I like the "Collect Taxes" button.

I wish NationStates had this. I'm so cruel... :lol:
 
This is a very good article JAL and a much welcome change over what you have us accustomed to.

I was a big cahoona in the CN NPO and I helped to win all those wars everyone talks about. We did succeed, we did well. It was fun, but in the end, the pressure does get to you.

May was the last month I was active in the CN NPO government and it was, honestly, very unpleasant. We were taking heat from all over the place and I'm not going to go over whether we deserved it or not ;)

Ivan is absolutely right. The games run at different pace. The pressure does get to you and even those who seem impervious to that kind of thing do have their limits. I got to think about it for a while and realised I wasn't enjoying myself, which is really the whole point of a game, right?

I may return, but I have found Nationstates to be more enjoyable and more "peaceful", shall we say.
 
Everything is a lot bigger here...I have no idea who NPO is. O any of the other regions/nations you're talking about. How do you find out all this stuff?
 
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