Delegate Delirium 2025

Pallaith

TNPer
-
-
-
-
-
Delegate Delirium

Sponsored by The North Pacific Ministry of Culture



What is Delegate Delirium all about?

Delegate Delirium is the event that marks Delegates' Day, which occurs on September 9th every year. Delegates' Day seeks to acknowledge and celebrate the hard work of all of TNP's delegates, and recognize their immense contributions to our region.

Delirium is an exciting event, a la March Madness, that pits former TNP delegates against one another to determine who was the very best! Traditionally, winners are decided via in-game polls, which are open to all nations in the region. However, we're doing things a little differently this year, taking into account feedback from the last version of the event and in the hopes of modernizing things a bit.

This year, there will be a 32-slot tournament bracket pitting the best of the best among TNP delegates, drawn up by the Delegate Delirium Selection Committee. In order to determine who will be placed in that bracket, we will run 8 qualifying rounds (elimination fights). Traditionally the top two in each poll would advance to the quarter-finals, semi-finals, and finals which would all be one-on-one, winner-take-all matches to the death. This year, the performance of the delegates in these polls will determine whether they make it into the Round of 32, and what seed they will be assigned when placed on the bracket. Once we have a full bracket, we will be utilizing a new off-site voting method to vote for the victors of the 24 one-on-one matches in the Round of 32 and the Round of 16 (to save a whole lot of time), and when that's done, it's back to the in-game polls for the quarter-finals, semi-finals, and finals.

The ultimate victor will receive a shiny medal, and be declared (honorary) King of TNP! The event was intended to recur every year for Delegates' Day, but obviously we have some gaps. That being said, we'll hopefully be doing this regularly moving forward, so if your preferred delegate doesn't win this year, they can try their luck again next time.

Who is eligible to compete?

Excellent question! All individuals who have held the delegacy in TNP are permitted to enter, with three exceptions. First, anyone who has held the delegacy with more than one nation is only allowed one entry. Second, the sitting delegate at the time the competition is held is disqualified, due to their incumbency advantage. Finally, we have made a significant change with this year's event: we will not automatically exclude former winners from the competition, but the selection committee will also not automatically include all former delegates. To be clear, all other former delegates are eligible - even ones who took the delegacy due to a coup! But as the selection committee is deciding which delegates to put into the Round of 32, it is also deciding which delegates make the cut for the qualifying rounds. The determination for who is included in the qualifying event largely depends on prior event performances, with significant penalties for receiving minimal or no votes in previous iterations of the competition.

The selection committee has automatically advanced 8 delegates into the Round of 32, which were the highest vote getters in the previous events, including those who won the event. These individuals are McMasterdonia, SillyString, Pallaith, Siwale, HMS Unicorn (r3naissancer), Zemnaya Svoboda (Eluvatar), Great Bights Mum, and MadJack. Their seeds have not yet been determined and will be decided when the rest of the bracket is formalized.

The selection committee has opted not to include 20 delegates in the qualifying rounds. These individuals are Mikestonia, Cote de Tombolo, Nastic, ZeroPositive, Uugyana, United individuals, Treenudity, UPS Rail (Sir Paul), Better Times (Ballotonia/Free4All), Sydia, Lungwallabad, Hepzibah ii (Honeysheep), Unterwasserseestaat, New Kervoskia, Shoeless Joe, Ermarian, Groovistan, Pasargad, Novare Res (Romanoffia), and Lord Ravenclaw.

Who won in previous years?

Below is the list of past winners:
  • 2017: Lord Ravenclaw and McMasterdonia
  • 2018: SillyString
  • 2019: Pallaith
  • 2023: Siwale
Is there a list of all the delegates somewhere?

There sure is! Check out this handy dandy dispatch for a complete list, including dates and national flags!

https://www.nationstates.net/page=dispatch/id=335191

The Ministry of Culture is also hoping to publish an updated master list in time for Delegates' Day this year, which will be announced then.

I really want to vote for my favorite delegate. How do I know when they'll be playing?

Fear not! We have a schedule all drawn up, so you'll know just when to lodge your votes! "TBA" entries will be filled in as soon as we know the winners from previous rounds.

Elimination Fights Phase 1

August 25​
August 27​
August 29​
August 31​
Stars of Sky (Pope Hope)​
Magicality​
The Twoslit Experiment​
Wilkshire​
Flemingovia​
Chodean Kal (Dalimbar)​
Pixiedance (Cathyy/Ivan Moldavi/Insane Power)​
Great Bight (Mammothistan)​
Emperor Matthuis​
The Tresville Element (Tresville)​
Former English Colony (Erastide)​
Thel D’Ran​
Durkadurkiranistan (JAL)​
Grosseschnauzer​
Blue Wolf II (Evil Wolf)​
Lewis and Clark (Westwind)​
Blackshear​
The Democratic Republic of Tomb​
Jamie Anumia (Chimes/Cove)​
Plembobria​
Prydania​
Kranostav (Tlomz)​
Hulldom​
Gladio II​
Kaschovia​
Francois Isidore (Robespierre)​
Simone Republic​
El Fiji Grande​
Picairn​
Gorundu​
Chipoli​
Sundred (Artemis/Oracle)​

Elimination Fights Phase 2
September 2​
September 4​
September 6​
September 8​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​
TBA​


Round of 32

September 10

TBA

Round of 16

September 13

TBD

Quater-Finals

September 16

TBD

Semi-Finals

September 24

TBD

Finals

September 28

TBD

The first poll is open, so get out the vote! Spread the word! And above all... have fun!

And don't forget to upvote the
dispatch!
 
Last edited:
As we've stated before, this is the first year that we are not running this event with every single former delegate as a choice in the polls. I wanted to say a few words about this, as I am sure some of you will be disappointed with this decision.

Firstly, when the event was first run 8 years (!) ago, we had 44 eligible delegates (45, but I will get to that later). Today, we have 60. This number only goes up every year, and one winner at a time is not going to make up for it. We were lucky to have 44 names in our first 3 iterations, but the last time we ran this, we saw how much more difficult it is juggling all of those people.

Secondly, the polls have been pretty brutal for a large swath of old delegates. And some of those brutalized delegates were really impactful or important to our region's history too! Others held the delegacy for a day or in one case 12 hours, and were there on a technicality. For those people, and those who constantly ended up with 1 vote or no votes at all, we felt it was time to take some pity on them. A few of the really important ones we included in the qualifiers anyway. But I still felt they deserved to be recognized for what they did in some way, and so I would like to elaborate on the delegates who did not make the cut, but deserve to be recognized just the same (and some who don't but are on the list too, so they get a mention).

Not included in Delegate Delirium 2025:

Pre-Constitutional Era
Mikestonia: Unknown-February 12, 2003 (Unknown)
The first known delegate of TNP, we're not sure when he started but he last held the seat on 02/12/2003. Otherwise, we know nothing about this mysterious ancient player.

Cote de Tombolo: February 12-13, 2003 (1 day)
The 2nd recorded delegate. We know that while official constitutional elections did not take place in those early days, there was some form of election as players organized and competed with each other for the endorsements, openly endotarting and effectively campaigning for the job in the process, something we have seen often in UCRs from the beginning of this game. It is believed this player may have had little success doing so, or simply had enough while Nastic was tarting up. Either way, this was their only appearance.

Nastic: February 13-April 28, 2003 (74 days); May 6-20, 2003 (13 days); May 21-28, 2003 (7 days); June 5-August 7, 2003 (63 days); November 29-December 31, 2003 (33 days)
The 3rd, 5th, 7th, 9th, 12th delegate, and reportedly set the old highest endorsement record at 884 at some point over their many stints as delegate (their longest was 74 days consecutive days). Older players do remember Nastic (and later Nastic 2, the final time they were delegate) as the first serious delegate in the region's history, and they were the one who held the delegacy the most in this early period. But other than that, I don't really have anything to add. Maybe you can ask them yourself, as their nation is apparently still active.

ZeroPositive: April 28-May 6, 2003 (8 days)
The 4th delegate. Likely another accidental delegate who got more endorsements than Nastic, or maybe it was a short-lived effort to succeed them.

Uugyana: May 20-21, 2003 (1 day)
The 6th delegate. I suspect this is another ZeroPositive situation. In a sad bit of trivia though, I noted that this delegate has never been included on any of the other versions of Delegate Delirium, either, and was not on the delegate list dispatch that has been around for years.

United individuals: May 28-June 5, 2003 (8 days)
The 8th delegate.

Treenudity: August 7-September 28, 2003 (52 days)
The 10th delegate. Always found this delegate's name intriguing, but never learned anything about them. Seemed to be a serious one in the list of delegates of those days though.

UPS Rail (Sir Paul): June 18-July 3, 2004 (15 days)
20th delegate, and first rogue delegate. It only took a year and a half for a rogue to show up, this one took over on behalf of the NPO and is mostly known for two large banning sprees, establishing the first endorsement cap, and giving the delegacy to Great Bight. Sadly they took advantage of a pretty bad situation at the time, Magicality's illness and forced retirement from the game, and the fact she never signed TNP's constitution (though I believe it's fairly safe to say a rogue wouldn't have cared about a signed constitution anyway). This was just the warmup act for the real villain though.

Better Times (Ballotonia/Free4All): July 27-29, 2004 (2 days)
The 22nd delegate, and leader of ALL and the ADN. Free4All was the one who ultimately served as point for the collective defender forces which liberated the region from 60 NPO pilers and 19 from New Sparrow, and held the delegacy for 2 days until it could be transferred to TNP’s Delegate-in-Exile, Thel D’Ran. As a result, this also makes them the final pre-constitutional era delegate. Better Times was the puppet that was used as the beneficiary for the Puppetmaster strategy to liberate the region, a strategy so successful that it was coded out of the game to never be used again. As this was part of a liberation, their inclusion on this list is a technicality - Better Times was obviously a transitional figure and not meant for longevity.

First Constitutional Era
Sydia: September 9-October 23, 2004 (44 days); February 22-September 21, 2009 (216 days)
The 2nd and 13th delegate. Sydia back then was most known for beginning peace talks with the People’s Republic of the Pacific, the successor state to the NPO after Francos Spain disappeared, out of concern that TNP was practically a territory of the ADN. This was a pressing concern in those days after Great Bight's coup, and was a reason for a lot of strain between his predecessor Thel D'Ran and the ADN (who did not even want to make Thel D'Ran the delegate, despite the fact he was the delegate-in-exile). He was not able to see this through due to persistent computer problems. Sydia has the distinction of being the only delegate who was elected delegate in both constitutional eras - he would eventually be vice delegate and ascend to the delegacy after Flemingovia resigned before he could take the in-game seat, becoming the 13th delegate of the second constitutional era, and one who was successfully re-elected. Sydia also set a new record for consecutive days holding the in-game delegacy, one that would be broken several times in coming decade.

Lungwallabad: May 26-27, 2005 (1 day)
The 4th to hold the delegacy in this period, and was accidentally delegate for a day. By this point the Pixiedance coup was at its end, with the players controlling Pixiedance having resigned from the UN. They still maintained border control, however, and attempted to eject Lungwallabad before they could take the delegacy. Unfortunately for them, they mistimed it, and Lungwallabad made a quick trip to TRR while still being the official delegate of the region, allowing them to return and unban Stars of Sky, allowing them to surf their way back to TNP and take the delegacy. It's great when the person who happens to have the next highest number of endorsements is humble and patriotic enough to do their part to secure history for everyone else, and I think that deserves a lot of thanks and praise.

Second Constitutional Era
Hepzibah ii (Honeysheep): February 23-May 16, 2006 (82 days)
The 3rd delegate, and the first to win an election unopposed. Honeysheep served with the 3rd prime minister of TNP, Flemingovia, when the major concerns of the government were rebuilding the NPA, reorganizing the diplomatic corps, and cleaning up the legal and constitutional documents to rebuild in the post-coup landscape. It should be noted that during the early part of this period, as a result of Pixiedance's coup, TNP tried to guard against similar problems in the future by separating the head of government from head of state, making the delegate a ceremonial, supporting role instead of the leader of the region. This worked, for a time, until they would learn that this situation also led to coups.

Unterwasserseestaat: August 9-September 7, 2006 (29 days)
The first vice delegate to serve as an interim delegate, after UN resignation of Eras. The most notable thing that they did was eject two Lexicon nations that stood in the way of GBM taking the delegacy following her election. One of those Lexicon agents was controlled by Eluvatar.

New Kervoskia: March 3-July 22, 2010 (141 days)
The 15th delegate, unopposed for a second term, but known for presiding over one of the worst periods for the region in terms of activity and government functionality. Even though his term in office lasted until October 9, the delegacy was held by various others from July 22 until well after the term expired. This was a low point for the region, a time when there was serious thought to abandoning the complicated democracy that the region had set up, and following Shoeless Joe's and JAL's coups during that period, it would become a crucial election question when Flemingovia returned to the delegacy for the last time.

Shoeless Joe: July 22-27, 2010 (4 days)
A brief rogue delegate, but a founder of Lexicon who wrote their laws, and was also known for previously spilling the beans on Limitless Events’s plan to stuff the ballot box with Lexicon votes, leading to a very tense period where RA membership rules were changed and applications frozen to keep Lexicon players out.

Ermarian: July 27-October 1, 2010 (66 days)
Held the delegacy for most of the rest of New Kervoskia’s time in office. This was a significant player in the region, and had even run for delegate against Elu a few years prior, but had a bit of a reputation for being a bit lacking - it was said that had they won that election instead of Elu, another coup would have been inevitable. I would note that given the wolves circling, this was a very lengthy period to successfully hold the delegacy despite not being the vice delegate, who was at that time Elu as it turns out.

Groovistan: October 1-2, 2010 (12 hours)
An accidental delegate who held the delegacy for 12 hours, right before JAL’s second coup. Cool name but I don't really know anything else about this one.

Pasargad: January 31-March 23, 2012 (52 days)
A vice delegate who served as interim delegate for almost half of Blue Wolf’s term as delegate. This was another player who was big back in the day, and had actually withdrawn from a race in which they were unopposed the term prior to being elected, again unopposed, in one of the last elections before the constitution was reformed.

Novare Res (Romanoffia): February 21-23, 2012 (1 day, nearly 2)
Accidental delegate for a day, but a member of the Security Council taking over after McMasterdonia’s second resignation. Roman is one of those well-known and significant players in TNP history, the kind who you would expect to find on a list of former TNP delegates. But like this? Roman held down the fort before the vice delegate, SillyString, took the delegacy for the first of two periods as acting delegate following delegate resignations that year. It would have been notable if it did not happen again so recently.
 
Last edited:
As part of this year's event, we wanted to highlight the various delegates matched up in each round. This first elimination fight pits some big names against each other, and includes some of our most recent delegates.

First Constitutional Era
Stars of Sky (Pope Hope): May 27-August 19, 2005 (84 days)
The caretaker delegate pending the implementation of the new constitution, and puppet account of the ADN forces that liberated TNP from Pixiedance...kind of. The account was actually controlled by both Pope Hope and Unistrut, though the difference in their posting styles was night and day, and Pope Hope's approach was definitely favored, which is why eventually she went solo on using it. Unistrut's posts evidently brought suspicion to the account when it had made some progress getting deeper into Pixiedance's government, causing it to be banned from the region. They formed the region Stars while banned, gathering resistors to Pixidance from TNP, and Stars of Sky began update surfing to maintain endorsements for an eventual return to TNP. As already covered in Lungwallabad's entry, Pixiedance's decision to resign UN and a mistimed ejection allowed Stars of Sky to be unbanned, where they returned to TNP as the caretaker delegate for the time it took TNP to decide its future. This was the time when the constitutional convention was held, and four different versions of TNP's government tried to claim the region. Stars of Sky remained until the decision was made, the region ratified their constitution of choice, and a new delegate was elected.

Second Constitutional Era
Flemingovia: August 19-November 13, 2005 (86 days); N/A; October 20, 2010-January 19, 2011 (90 days)
The 1st, 12th, and 16th elected delegate of the second constitutional era, he also served in many other capacities including the 3rd and 6th prime minister. Definitely one of the major heroes of the region and a founding father. He was one of the tireless champions during Great Bight and then Pixiedance's coups, the second requiring everything he had when things got dark. He was the one who organized the North Pacific Underground and returned the community to Old Blue, eventually developing the community-in-exile into the North Pacific Confederation with the help of Grosseschnauzer. The constitution they drafted eventually became the one that successfully won over the others in the constitutional convention, though some would come to regard that as a mistake. The return to Old Blue was short-lived, however, due to continued interference from Twoslit, and soon TNP migrated to the forum that would host the community the longest until it too required a migration in 2018.

Flemingovia would butt heads with a lot of players over the years, always striving for simplicity and common sense over getting caught up in obtuse rules and procedures, which appeared to be beloved by rivals like Grosseschnauzer. When he became the 3rd prime minister, Flemingovia was elected in a run-off, and accused of being an ADN puppet. He confronted these accusations head on, and focused on engaging the community and forging an identity as a feeder, with less focus on political or military action until those areas could grow into their own and fully recover from the coup. That said, he did believe that pulling out of the ADN and ceasing active defensive operations took away the NPA's drive and left it aimless, so he wanted to avoid the other extreme of being an isolationist region. He was especially concerned with fixing and cleaning up the laws, which continued to get tangled and messy, and would throughout the majority of subsequent governments.

His second election to prime minister, as the 6th, also in a run-off, proved to be a challenging one as problems with The Lexicon continued to mount. When The West Pacific went through troubles of its own, he had been accused of taking a side despite TNP's efforts to remain neutral. Now, with a feeder summit underway, he had an opportunity to solidify stronger relations with TWP through a bilateral treaty, especially as a larger multi-lateral effort looked unlikely given the feeders' relations with The Pacific. Despite an unendorsement campaign, and the revelation that Lexicon agents planned to rig the next election, Flemingovia had the Regional Assembly applications of Lexicon players suspended, and turned down a proposed peace deal given TNP did not consider itself to be at war with The Lexicon despite their claims that they were at war with TNP. When Equilism was itself couped by Westwind, he was the staunchest advocate for starving its new government of legitimacy despite a desire by many in the government to stay neutral, and closed the embassy with them. When his successor seemed to entertain talking to the new government, he ferociously objected, turning the cabinet against the idea and denying official recognition to Imperial Equilism.

By the time Flemingovia was elected delegate a second time, the first to defeat an incumbent delegate who sought re-election, the delegacy was the center of power in government. Aside from appointing the officers, however, Flemingovia was unable to do much else, suffering technical issues and personal tragedy, forcing him to resign the delegacy after 37 days, and before he even had a chance to take the in-game sea, making him also the first delegate to resign from office (this discounts Dalimbar and Westwind, who resigned after they had couped and maintained the delegacy beyond the point where an election should have taken place). Flemingovia's return to the delegacy nearly two years later would be under very different circumstances. Following the disastrous one-two punch of JAL and New Kervoskia leading again to a second JAL coup, Flemingovia stepped up again, facing JAL in a pivotal election which saw the highest turnout that year (the previous delegate elections had 10 and 12 votes total, and the most recent election, a special election for speaker, saw 4 total votes for Dalimbar, who ran unopposed). The issue of the day was whether TNP's system had to be entirely scrapped as a failure, and all candidates, including Flemingovia, agreed that was the course to take. Flemingovia promised to do it honestly, without a coup, but ran on anarchy and dismantling the government as TNP knew it, and he was elected on that platform. Due to personal life obstacles again, he was unable to fully realize this vision, leaving TNP with little working government infrastructure, barely a single active admin on the forum, and no direction as a region. He also failed to take his oath and maintain RA membership, forcing the RA to consider recalling him, and even after he renewed these things there was still the technicality that they had not been done in time; nevertheless, the RA let it go. Flemingovia realized he would need to break his promise not to coup to do away with the organized government, and allowed it to stand while he focused on RMB activity and better WA engagement. The result of his experiment in anarchy left him rather unpopular with several key TNPers and inspired the speaker, Dalimbar, to run against him despite his history as a rogue delegate. Flemingovia tried to challenge him on those grounds, but was unsuccessful. He became the second incumbent delegate to lose re-election, and the system as we knew it continued for another year until it was reformed again.

Emperor Matthuis: February 10-12, 2007 (2 days); October 21-26, 2007 (5 days)
The outgoing vice delegate who became an accidental delegate for 2 days at the end of GBM’s second term as delegate due to an endorsement campaign and the involvement of Gatesville, NPO, North Pacific Destroyers, and Lexicon agents Limitless Events and Eluvatar. While he cooperated with GBM to return her to the delegacy, it is speculated this was possibly only because he didn’t think he had the support for a successful coup. He would get it again for 5 days during GBM’s third term as delegate, this time working with the same people who bumped him there the first time instead of working with the government, until he ejected his endorsers and then took the delegacy in TRR, being backed by an unhappy Gatesville. I wasn't around back then but I observed that he was quite involved in the government for a while before he became another rogue, and not even one of the better known ones, and I have to say I was surprised to see him take that turn. Because it is not entirely known if the first period was an aborted coup or not, I personally don't give him credit for being a rogue delegate who successfully couped twice. Instead, I give that distinction to the next guy on this list.

Durkadurkiranistan (JAL): September 26, 2009-March 3, 2010 (157 days)
The 14th delegate and eventual rogue delegate, and the only rogue delegate to successfully get a second shot at being rogue when he overtook Ermarian and Groovistan at the end of New Kervoskia's term. Until this point, former delegates coming back for another run had traditionally won, yet JAL managed to defeat Former English Colony (Eras) in her last run for the office. This is less impressive when you consider the vote was 9-6, a sign of TNP's dire straits going into 2010. JAL was a standard delegate for the entirety of his term, until he banned 2,000 nations on his final days in the delegacy in the first half of New Kervoskia's term. His edited on the World Factbook Entry and regional flag also violated moderation standards, causing NS moderators to delete his nation and end his delegacy. A cursory look at the region under his administration shows the same problems that would come to plague New Kervoskia, though he did keep his promise of making TNP an Islamic republic if he won, and kept it within the constitution.

By the time JAL had his new nation, Durkadurkiranistan II lurking around, things in the region had gotten much worse. He ran for delegate again exactly a year since his last election, promising to coup the region if he won. When that didn't work, he simply overtook the top endorsement spot and began interfering with the government's attempts to get the proper officials in place, including Blue Wolf. But contemporary accounts seem to suggest this did not happen immediately after he took the delegacy, but that he waited a bit before enacting the purges. It was remarked by many at the time how short his coup was, suggesting it may have been another few days rather the entirety of the time he held the in-game seat. There were signs of trouble from the start: Groovistan revealed himself to be an innocent endotarter who did not wish to be delegate and would happily hand it over when the time was right, which prompted JAL and other players, including Unibot, to unendorse him and allow JAL to take the delegacy. Unibot later expressed regret for this when he saw how inefficient JAL was at managing both the in-game delegacy and his coup. At a low point, JAL appealed to the NS forum for more nations to endorse him, prompting TWP's Darkesia to offer to make TNP a colony to teach it how to administer itself. Blue Wolf overtook JAL in endorsements and paved the way for Flemingovia to take the delegacy again.

Blackshear: April 18-23, 2004 (5 days); March 17-September 28, 2011 (194 days)
The 18th delegate, during the pre-constitutional era as well as the second constitutional era in a happy coincidence, the first vice delegate to serve as acting delegate, and the first delegate to be elected in a special election. Blackshear was also the only delegate from the pre-constitutional period to be elected under one of the two constitutions. Like other earlier delegates, there really is nothing to show as to what Blackshear's delegacy was like in the early days, though given it was only 5 days it seems he likely didn't have a chance to show what he could do, and it's been suggested he was called away by real life issues at a bad time, much like several of the other delegates over the years. What we do know is that he is credited with the original constitution, the one that TNP approved and Magicality intended to sign before she fell ill and UPS Rail showed up. It was famed for being short and to the point, a major contrast from the constitution that would define the second constitutional era, and which would ultimately be significantly revised to the one we use today.

Blackshear assumed the delegacy in the second constitutional era following Dalimbar's resignation, and sought to avoid the inactivity problems with cabinet members by only appointing individuals to specific jobs as needed. He went on to run and win an elected term as delegate, but the forum is scant on records from this period, though it appears the major controversy of the day was JAL's very long trial for his misdeeds the last time he held the delegacy, and Flemingovia's argument that JAL was not afforded the same forgiveness other former rogues received. Blackshear denounced the TNP court system as a joke but correctly identified that he was unable to personally get involved in the matter. His critique of the court went on to serve as more controversy, but as it was the end of the term, nothing more came of it.

Prydania: June 23-October 4, 2020 (102 days)
The 38th delegate, and one notable for being the most prominent roleplayer delegate, considering he had basically no background in gameplay matters. Prydania was fortunate, or unfortunate depending on your point of view, to take office during a relatively peaceful and quiet time in the game. Despite being elected in the highest turnout election in history, it was a modest win, and the first to utilize recently changed election law to allow for instant runoff voting. During his administration the foreign ministry did an extensive study on the collapse of relations between The East and West Pacifics, and he made an effort to work with regions formerly targeted by the Civil Defence Siren for their ties to fascism which claimed to be reformed, and see if the list could be updated to recognize where improvement had been made. He was best known for being a good mediator and leader, who managed his team well and was always the adult in the room.

Foreign events were not really a factor during this term, but Prydania shined when it came to domestic matters. Prydania's bonafides as a former Culture minister and roleplayer really showed as his government worked on keeping people busy with fun activities they could do with a variety of friends and allies. The cards guild flourished under his watch, growing to the point it would become its own ministry in the next administration. The comms ministry continued to have a great output, with an emphasis on roleplay given his status as a key roleplayer in the region. The second World Assembly Symposium was managed by his WA minister, with a roleplay symposium organized and planned to follow. Pacific-Con was launched and concluded early in his term, and a sequel festival with The South Pacific to one that had been done three years earlier, A Drop in the Ocean, was also concluded.

Kaschovia: December 16, 2023-May 25, 2024 (161 days)
The 46th delegate, known for having one of the longest transitions in TNP history (taking the in-game seat on December 16 after having been elected in September), but ultimately securing a second term. Unlike some recent delegates, acting or elected, Kasch was a long-time member of the community and had served in most every possible role one could have been in over the previous 8 years, including multiple stints as minister in nearly every ministry (a few of which he would go on to serve post-delegacy), member of the Security Council, and Vice Delegate, the latter two of which were when he was only 15. Kasch was delegate when the region officially went to war with The Brotherhood of Malice (BoM) and The Communist Bloc (TCB) following their invasion of the region, and the early response was incredibly successful, culminating in the successful capture of Solidarity in early October. High Command in the NPA was expanded to allow much-needed new talent to get things going again, after an initial burst of activity following the declaration of war. The militia soared and continued to give new players opportunities to get involved, though the military activity dramatically fell off by the end of his delegacy as no viable targets after Warzone Trinidad could be found. Kasch also took office at a time when the collapse of our tech and the frontiers and strongholds update really started to diminish the region. Fixing the tech was a major goal, and in the end he singlehandedly took on the rebuilding of the World Assembly Development Program (WADP). Nevertheless, endorsements continued to fall, necessitating a change in laws to make handling them easier with the new environment.

Kasch also looked to fortify alliances, not only because of TNP's diminishing state but because the war effort demanded it. The League & Concord first agreed on a non-aggression pact, then joined the Modern Gameplay Compact (MGC). Unfortunately, TNP also lost its alliance with The East Pacific due to their decision to pull the treaty over the invasion of a warzone with which they had an embassy, which was hit repeatedly while they pointedly took no action to assist or aid TNP in its struggle with the regions who attacked it. Kasch did much better with communications, as it had always been his strength in his prior ministry work, and TNP produced more radio shows and publications than it had in months. There were still early signs of trouble, however, as summer came around. The numbers continued to drop and staff engagement lost the excitement that initially came from the war. The situation would have to be carefully managed, but Kasch was out of time and also increasingly busy, leaving the region to make a very important decision in the subsequent election that saw the start of what could be considered a short-term impatience with incumbents.

Picairn: November 9, 2024-January 16, 2025 (67 days)
The 48th delegate, and the first delegate to win as a result of a re-opened nomination, in one of the closest races in TNP history defeating a five-term former delegate. It would also be his best showing, as he would go on to lose re-election and the subsequent election too, becoming only the fourth sitting delegate to lose re-election but the first to lose to a non-former delegate. That being said, Picairn's was a rapid, meteoric ascent. From being a strictly gameside player until TNP was invaded the year before his delegacy, he distinguished himself as one of the government's best staffers in Home Affairs and one of the NPA's finest soldiers, serving as a leading officer in the early days of the war with BoM and TCB, and eventually becoming the head of both Home Affairs and then Defense. Picairn was one of the few to step up to run in a RON campaign for delegate when one of the only two candidates in the race suddenly dropped out. Despite facing much more experienced players, he ran a fierce campaign and managed to win. What was initially expected to be a long transition also ended earlier than anyone had expected, causing an initial plan to explore once again separating the head of state and head of government roles in the delegacy to be scrapped.

Under Picairn, recruitment was expanded, with some of the best manual recruitment numbers that had been seen since the Frontiers and Strongholds update occurred. TNP accelerated a trend that had been growing and took its first official National Sovereigntist position with respect to the World Assembly. Raiding was also greatly expanded in terms of military activity, in an effort to boost turnout and engagement in the NPA. Blue Wolf formed The Commandos, a dedicated raiding team which was intended to find viable targets in the war effort. The NPA was unfortunately largely sidelined in piling efforts for friends and allies, including The Wellspring and Carcassonne, and later The Outback. Restrictions on raiding activity were suspended entirely with a blanket exemption for fascist regions, allowing The Kerberos Collective to be refounded. Sophia, originally on the shortlist for a military strike, cut its treaty with Sparkalia and was the most significant victory the MGC sanctions had seen. The frontier Talonia joined the MGC, and TNP was able to successfully negotiate a treaty with the Augustin Alliance and normalize relations with Lone Wolves United, thanks to their partnership in securing The Outback, one of the two new sinkers that was created during this period. There were challenges too. Picairn had to contend with the treachery of his second foreign affairs minister, which came out of secret peace talks he had authorized with BoM to see if a peaceful resolution to the war could be found (it could not). One of the NPA's missions involved a quorum raid, something he loosened by repealing the delegate directive on quorum raiding, but The Kodiak Republic was hit and Picairn was too slow to reach out to patch things up, causing the UCR to publicly rebuke TNP and force an apology. Additionally, the continued effects of major gameplay changes saw the continued sapping of activity and engagement from staff, and his efforts to turn around a mismanaged staff left by his predecessor did not achieve noticeable gains by the time the next election took place in January. Picairn was the victim of the same anti-incumbency sentiment which swept him into office and swept him out just as quickly. That trend seemed to have been beaten by May, when he sought a rematch against the one who beat him, only to lose again.
 
Last edited:
Oddly I think I suggested at one time moving Delegate's Day to a day that is not a potential election day (since 2024 it was during the run off between @Pallaith and @Picairn), and it was really awkward because I had basically already left town and travelling for work in Mainland China, and so it was neither the incoming Delegate's responsibility (since we were still voting) and I couldn't really do it as I wasn't quite sure if I was really Delegate or care-taker, and I was travelling anyway.
 
Oddly I think I suggested at one time moving Delegate's Day to a day that is not a potential election day (since 2024 it was during the run off between @Pallaith and @Picairn), and it was really awkward because I had basically already left town and travelling for work in Mainland China, and so it was neither the incoming Delegate's responsibility (since we were still voting) and I couldn't really do it as I wasn't quite sure if I was really Delegate or care-taker, and I was travelling anyway.
Traditionally the event ends on Delegates Day, which falls before the end of a delegate’s term. In 2023 they actually did it after Delegates’ Day. This year’s event is planned to take about a month which means that if someone other than Ruben wins in the next election, they will inherit this event. I don’t imagine they’d cancel it halfway though.

It’s totally possible to do the entire event without the election getting in the way, and it’s even enhanced somewhat by the real election happening too.
 
Just to note that I have posted the additional information for the delegates currently featured in the first elimination fight.
 
Back
Top