Mintoerisch Computierspiele (Mintorian Video Games)

Antonius Kaizuniviel

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This thread is reserved for video games originating from Mintoria or of games released in Mintoria. Please refrain from posting in this thread.

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Fliegende Krieger 8 (Flying Warriors 8)

Country/countries of origin: Mintoria

Developer(s): EC3

Publisher(s): Meoiuwe Kunste GobA


Director(s): Oskar Bergmann

Producer(s): David Langer, Cornelius Rabensburg, Adelaide Artûsstr, Hans Robrecht

Designer(s): Harold Rutte, Ulrich Luther

Programmer(s): Karl-Ernst Draven, Margarethe Everwiek

Artist(s): Matilda Geiger, Waldermar Adelstien

Writer(s): Isaak Neumann

Composer(s): Albrecht Kolling

Rating: TBD

Device Availability: Rosengarten Vektor 5, Rosengarten Vektor 6, Asika StarDrive 5, PC, (TBD)

Engine: Blâuwadelstien Advanced C Engine

Release: 19 September 2022

Gameplay Genre: Action, flight combat simulation

Setting Genre: Fictional world of Azios, on the continent of Iyervea

Plot Summary/Synopsis: War has erupted between the Greater Iyervean Empire and the region of Hovoria, which seeks to gain complete independence from the technologically advanced, expansionist empire. The player, as the leader of a fighter squadron belonging to the allied nation of Feigmaria, must help the Hovorian rebel forces in driving back and defeating the Empire’s armies, which boasts powerful superweapons and the skilled aces of the Greater Iyervean Imperial Air Force.

Gameplay Modes: Single Player (Campaign, Free Missions, Special Missions from various DLCs, and Survival Mode), Online Multiplayer

Public Opinion: Generally received positively by critics and players alike. Praised for its story and its themes covering nationalism, imperialism, and the goodness of humanity shining in the face of war. Also praised for its gameplay mechanics and the realistic manner of manoeuvring combat aircraft.
 
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