Insectia
Nation: Sancti Formica
What: I propose that animals such as (but not limited to; at the discretion of The Conclave) arthropods smaller than the size of a hand may become the familiars of people who have either studied old texts about magic, or have had that knowledge passed down verbally (i.e. unless a character has made a discerned effort for a large portion of their life to study this, or they grew up in a culture surrounded by this - probably at the detriment of scientific advancement - they will not be able to have a familiar)
These familiars may be able to comprehend and relay basic thoughts to their partner, but due to the limits of their brain and the magic knowledge lost over the years, can not speak to their partner, share their sight, etc. The familiar will live a natural life as long as their partner does, and the partner cannot have a second familiar, even if their original familiar dies.
Why: In my nation I was thinking about having insect-human hybrid people, but that doesn't fit with the magic setting of Eras. Instead, I think it would be fun to RP a unified tribal nation which has their people create a familiar when they come "of age," with the familiar sorting them into their future tribe. Most familiars from my nation will be insects (as that's my nation's hopeful theme) and not all children will be able to conjure a familiar (although most do) and those who don't are cast out.
When/Where: The conjuring of familiars may have started with the Elves (Aed Kaene), but no one knows for sure. It's a common trope in children's books, and yet some say in the deep, unchartered forests, familiars just might exist.
How: There is precedent already set for human-animal connections via magic. Werewolves and Vampires, while they can be considered "afflictions," connect one to a wolf and a bat, respectively.* Further, the Aed Kaene are known to have used magic before being stamped out by humans. It is within reason to assume that their knowledge of magic combined with their longer lifespan would lead them to forming closer bonds with animals throughout their life, possibly using magic to enhance those bonds. Of course, how much knowledge of that magic was lost is at the discretion of The Conclave (and could impact the size of familiars allowed, as well as their abilities, such as communication, sharing senses, transforming into one's familiar, spells, sharing pain, etc. which I assumed would be too high magic for this setting)
Potential use in RP: While this would be especially helpful in creating my own nation's identity, I believe small things such as this can add a lot of flavor to other character interactions. Because the ability to have a familiar is tied to ones person, a person with a cockroach familiar would say volumes about their character, while a character with a honeybee may be seen as industrious. Animals are nearly always associated with a character trait.
Further, familiars aren't exclusive to one country. This allows anyone in any country, if they are dedicated enough, to research familiars and potentially have one of their own. Simply having a familiar would infer that that individual is smarter than the average. This would provide a sense of exoticism to that character, without giving them any impactful advantages (assuming the most limited form of familiars are the ones approved).
For these reasons I propose limited size and ability familiars be approved as RP canon.
*Unclear if vampires in Eras can actually turn into bats after reading the proposal, but certainly werewolves turn into at least part wolf
These familiars may be able to comprehend and relay basic thoughts to their partner, but due to the limits of their brain and the magic knowledge lost over the years, can not speak to their partner, share their sight, etc. The familiar will live a natural life as long as their partner does, and the partner cannot have a second familiar, even if their original familiar dies.
Why: In my nation I was thinking about having insect-human hybrid people, but that doesn't fit with the magic setting of Eras. Instead, I think it would be fun to RP a unified tribal nation which has their people create a familiar when they come "of age," with the familiar sorting them into their future tribe. Most familiars from my nation will be insects (as that's my nation's hopeful theme) and not all children will be able to conjure a familiar (although most do) and those who don't are cast out.
When/Where: The conjuring of familiars may have started with the Elves (Aed Kaene), but no one knows for sure. It's a common trope in children's books, and yet some say in the deep, unchartered forests, familiars just might exist.
How: There is precedent already set for human-animal connections via magic. Werewolves and Vampires, while they can be considered "afflictions," connect one to a wolf and a bat, respectively.* Further, the Aed Kaene are known to have used magic before being stamped out by humans. It is within reason to assume that their knowledge of magic combined with their longer lifespan would lead them to forming closer bonds with animals throughout their life, possibly using magic to enhance those bonds. Of course, how much knowledge of that magic was lost is at the discretion of The Conclave (and could impact the size of familiars allowed, as well as their abilities, such as communication, sharing senses, transforming into one's familiar, spells, sharing pain, etc. which I assumed would be too high magic for this setting)
Potential use in RP: While this would be especially helpful in creating my own nation's identity, I believe small things such as this can add a lot of flavor to other character interactions. Because the ability to have a familiar is tied to ones person, a person with a cockroach familiar would say volumes about their character, while a character with a honeybee may be seen as industrious. Animals are nearly always associated with a character trait.
Further, familiars aren't exclusive to one country. This allows anyone in any country, if they are dedicated enough, to research familiars and potentially have one of their own. Simply having a familiar would infer that that individual is smarter than the average. This would provide a sense of exoticism to that character, without giving them any impactful advantages (assuming the most limited form of familiars are the ones approved).
For these reasons I propose limited size and ability familiars be approved as RP canon.
*Unclear if vampires in Eras can actually turn into bats after reading the proposal, but certainly werewolves turn into at least part wolf