Hi all, I posted this on the NS Forums. I'd love some feedback:
Aiiiyygghtt…
After years of whining, I'm finally getting off my lazy behind and actually thinking of an improvement to the R/D game rather than my perfunctory “please get rid of influence” rant.
Native Registration
This would work like offsite forum gameplay citizen registration in that nations can become registered residents of a region and be the true (and only) definition of “native”. To summarize the process:
- Nation X joins Region A.
- On Nation X’s nation page there would be a button called “Apply for Native Status” or something.
- Nation X clicks the button.
- A Telegram is sent to the Founder. In the region’s administration there would be, like pending embassy apps, pending Natives applications.
- The Founder would accept or reject the application. Note: Nations would have the ability to apply again after a certain timeframe (2, 5,7 days?)
- If accepted, Nation X would have a small badge “Native” and on the regional page “Natives” would be denoted by something (“NN”[Native Nation] as an example)
Founders would not have the ability to remove Natives once accepted. Natives lose their native badge when they leave the region either by banjection or voluntarily. The former is a bit problematic but I’m not quite sure how to get around this just yet.
Ejecting a native would carry an extra influence cost above the current natives influence level, perhaps something like 1.05.
In GCR’s the sitting delegate would have the same powers as the Founder in terms of conveying native status.
A follow up idea, is the concept of a “revolution”.
Revolution
A revolution would occur when natives vote to remove a delegate from power (the game would send the delegate to TRR regardless of influence level) and when natives vote to revolt against their founder stripping the founder nation of his/her powers making the region a founderless region. Natives then would have the opportunity to select a new founder.
Potential Impacts on R/D game
Well, I have always felt that the definition of a “native” has been dubious, at best, for years. Raiders can come in raid and wreck a region, boot everybody, and refound a region saying that because they had a couple of plants there for a week or so they were 'native'. Some raiders are just looking to tag regions and that would continue but we’ve seen instances of raiders completely disrupting a community. The natives haven't had much of way to combat raiders other than unendo telegrams and requesting aide from defenders.The concept of ‘native’ gives natives a bit of efficacy in many ways. Bad founder? Give him/her the boot. Bad delegate? Adios. Raiders in your region? Gone. Obviously, founders, delegates, and raiders could banject the natives to TRR and remove some of their political opponents. However, if there is a struggle natives would have a fighting chance unlike they really have today.
Another outcome I see is raiders and defenders looking to “stack” in regions so that they control the ‘natives’ in particular regions. To me this would happen in a ‘war’ and really there would need be significant espionage to do this as any competent founder isn’t going to accept any random ol’ native application. Still – I foresee the defenders and raiders attempting to try and control/manipulate native votes.
I’m sure there are a number of other impacts good and bad, but this is just the overall concept to give non-R/D paradigm players a tool to exact change in their regions.