The Rules

Starters:
1. Fire
2. Basic Wooden Tools
3. Slings/Spears
4. Vocal communication (With your species only)
5. Basic hunting/gathering techniques (No farming)
6. Idea of Tribal Leadership
7. Live in Huts/Caves

After one week of play you will get
1. Stone Tipped Arrows, Spears
2. Pottery for Food Storage
3. Animal Skins/ Leather for Clothing/Armor
4. Baskets for food carriage
5. Basic idea of bartering
6. Food Preservation

After two weeks of play you will get
1. The wheel
2. Domestication of Animals
3. Early Farming Techniques
4. Bronze Age Weapons
5. The beginnings of written language (Like the Sumerian number system)
6. Basic Water Navigation i.e Canoes (This will allow for species interaction. BE NICE TO EACH OTHER!)

Week 3:
1. Bronze Age Armor
2. Iron Age Weapons
3. Ballistae, Early siege Weapons
4. Farm Tools (Basic: The Hoe, The Shovel, etc)
5. Walls/Gates/Towers
6. Written Language
7. Freestanding homes, made of stone
8. Advanced Religious Practices

Week 4:
1. Iron Armor
2. Steel Weapons
3. Siege Engines (Rams, Catapults, etc)
4. Advanced Farm Tools (Plow, etc), Irrigation for Farming
5. Government, beginnings of currency, job development, specialized jobs

Week 5:
1. Gunpowder (Not guns, just gunpowder, cannot be used for dynamite or explosives. Just the idea)
2. Steel Armor/ Weaponry

Week 7:
1.Medicine (Basic ideas of)
2.Beginnings of Science


-----No Tech Past this until further notice------

Week ???
1. Guns (Very basic pistols and rifles, very slow rate of fire)
2. Cannons (both on land on and on ships)

Week ???
1. Medicine (Average level stuff)
2. Faster firing guns (More than a single shot)
 
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